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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef GASOLINE_SHARED_H
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#define GASOLINE_SHARED_H
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#ifdef _WIN32
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#pragma once
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#endif
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#define PYRO_AMMO_TYPE "Gasoline"
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// Radius in inches of each gasoline blob. They should render to about this size.
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#define GASOLINE_BLOB_RADIUS 30
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// Blobs start to attract each other when their centerpoints get this close.
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#define GASOLINE_ATTRACT_START_DISTANCE (GASOLINE_BLOB_RADIUS + 20)
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// Blobs expire after this long whether they are lit or not.
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#define MAX_LIT_GASOLINE_BLOB_LIFETIME 5.0
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#define MAX_UNLIT_GASOLINE_BLOB_LIFETIME 20.0
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// Heat per second given off by fire.
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#define FIRE_DAMAGE_PER_SEC 85
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#define BLOBFLAG_LIT 0x01 // This blob is on fire.
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#define BLOBFLAG_STOPPED 0x02 // This means it has hit a surface and stopped moving.
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#define BLOBFLAG_USE_GRAVITY 0x04
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#define NUM_BLOB_FLAGS 3
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#endif // GASOLINE_SHARED_H
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