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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef CS_GAMEVARS_SHARED_H
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#define CS_GAMEVARS_SHARED_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "convar.h"
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extern ConVar mp_forcecamera;
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extern ConVar mp_allowspectators;
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extern ConVar friendlyfire;
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extern ConVar mp_fadetoblack;
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#endif // CS_GAMEVARS_SHARED_H
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