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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TF_ORDER_EVENTS_H
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#define TF_ORDER_EVENTS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tf_player.h"
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//-----------------------------------------------------------------------------
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// ORDER EVENTS
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//-----------------------------------------------------------------------------
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typedef enum
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{
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ORDER_EVENT_PLAYER_DISCONNECTED, // COrderEvent_PlayerDisconnected
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ORDER_EVENT_PLAYER_KILLED, // CorderEvent_PlayerKilled
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ORDER_EVENT_PLAYER_RESPAWNED, // COrderEvent_PlayerRespawned
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ORDER_EVENT_OBJECT_DESTROYED, // COrderEvent_ObjectDestroyed
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ORDER_EVENT_PLAYER_DAMAGED // COrderEvent_PlayerDamaged
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} OrderEventType;
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abstract_class COrderEvent_Base
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{
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public:
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virtual OrderEventType GetType() = 0;
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};
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// Fire a global order event. It goes to all orders so they can determine if
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// they want to react.
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void GlobalOrderEvent( COrderEvent_Base *pOrder );
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class COrderEvent_PlayerDisconnected : public COrderEvent_Base
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{
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public:
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COrderEvent_PlayerDisconnected( CBaseEntity *pPlayer )
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{
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m_pPlayer = pPlayer;
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}
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virtual OrderEventType GetType() { return ORDER_EVENT_PLAYER_DISCONNECTED; }
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CBaseEntity *m_pPlayer;
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};
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class COrderEvent_PlayerKilled : public COrderEvent_Base
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{
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public:
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COrderEvent_PlayerKilled( CBaseEntity *pPlayer )
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{
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m_pPlayer = pPlayer;
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}
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virtual OrderEventType GetType() { return ORDER_EVENT_PLAYER_KILLED; }
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CBaseEntity *m_pPlayer;
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};
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class COrderEvent_PlayerRespawned : public COrderEvent_Base
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{
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public:
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COrderEvent_PlayerRespawned( CBaseEntity *pPlayer )
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{
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m_pPlayer = pPlayer;
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}
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virtual OrderEventType GetType() { return ORDER_EVENT_PLAYER_RESPAWNED; }
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CBaseEntity *m_pPlayer;
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};
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class COrderEvent_ObjectDestroyed : public COrderEvent_Base
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{
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public:
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COrderEvent_ObjectDestroyed( CBaseEntity *pObj )
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{
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m_pObject = pObj;
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}
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virtual OrderEventType GetType() { return ORDER_EVENT_OBJECT_DESTROYED; }
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CBaseEntity *m_pObject;
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};
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class COrderEvent_PlayerDamaged : public COrderEvent_Base
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{
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public:
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virtual OrderEventType GetType() { return ORDER_EVENT_PLAYER_DAMAGED; }
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CBaseEntity *m_pPlayerDamaged;
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CTakeDamageInfo m_TakeDamageInfo;
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};
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#endif // TF_ORDER_EVENTS_H
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