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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef BOT_BASE_H
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#define BOT_BASE_H
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#ifdef _WIN32
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#pragma once
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#endif
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// If iTeam or iClass is -1, then a team or class is randomly chosen.
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CBasePlayer *BotPutInServer( bool bFrozen, int iTeam, int iClass );
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#endif // BOT_BASE_H
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