mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-11 03:09:36 +00:00
1
This commit is contained in:
@@ -0,0 +1,48 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#include "cbase.h"
|
||||
#include "func_passtime_no_ball_zone.h"
|
||||
#include "passtime_convars.h"
|
||||
#include "tf_player.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
BEGIN_DATADESC( CFuncPasstimeNoBallZone )
|
||||
END_DATADESC()
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
LINK_ENTITY_TO_CLASS( func_passtime_no_ball_zone, CFuncPasstimeNoBallZone )
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
IMPLEMENT_AUTO_LIST( IFuncPasstimeNoBallZoneAutoList );
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CFuncPasstimeNoBallZone::Spawn()
|
||||
{
|
||||
AddSpawnFlags( SF_TRIGGER_ALLOW_CLIENTS | SF_TRIGGER_ALLOW_PHYSICS );
|
||||
BaseClass::Spawn();
|
||||
InitTrigger();
|
||||
SetNextThink( TICK_NEVER_THINK );
|
||||
SetThink( NULL );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Is a given point contained within a no ball zone?
|
||||
//-----------------------------------------------------------------------------
|
||||
bool EntityIsInNoBallZone( CBaseEntity *pTarget )
|
||||
{
|
||||
const auto &allNoBallZones = IFuncPasstimeNoBallZoneAutoList::AutoList();
|
||||
for ( int i = 0; i < allNoBallZones.Count(); ++i )
|
||||
{
|
||||
CFuncPasstimeNoBallZone *pNoBallZone = static_cast< CFuncPasstimeNoBallZone* >( allNoBallZones[i] );
|
||||
if ( pTarget && pNoBallZone->IsTouching(pTarget) )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
Reference in New Issue
Block a user