mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-14 04:31:05 +00:00
1
This commit is contained in:
@@ -0,0 +1,41 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#ifndef FUNC_FORCEFIELD_H
|
||||
#define FUNC_FORCEFIELD_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "modelentities.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Visualizes a forcefield
|
||||
//-----------------------------------------------------------------------------
|
||||
DECLARE_AUTO_LIST( IFuncForceFieldAutoList );
|
||||
|
||||
class CFuncForceField : public CFuncBrush, public IFuncForceFieldAutoList
|
||||
{
|
||||
DECLARE_CLASS( CFuncForceField, CFuncBrush );
|
||||
public:
|
||||
DECLARE_DATADESC();
|
||||
DECLARE_SERVERCLASS();
|
||||
|
||||
virtual void Spawn( void ) OVERRIDE;
|
||||
|
||||
virtual int UpdateTransmitState( void ) OVERRIDE;
|
||||
virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo ) OVERRIDE;
|
||||
virtual bool ShouldCollide( int collisionGroup, int contentsMask ) const OVERRIDE;
|
||||
|
||||
virtual void TurnOff( void ) OVERRIDE;
|
||||
virtual void TurnOn( void ) OVERRIDE;
|
||||
|
||||
private:
|
||||
void SetActive( bool bActive );
|
||||
};
|
||||
|
||||
bool PointsCrossForceField( const Vector& vecStart, const Vector &vecEnd, int nTeamToIgnore = TEAM_UNASSIGNED );
|
||||
#endif // FUNC_FORCEFIELD_H
|
||||
Reference in New Issue
Block a user