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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "basetempentity.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose: Dispatches Fizz tempentity
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//-----------------------------------------------------------------------------
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class CTEFizz : public CBaseTempEntity
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{
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public:
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DECLARE_CLASS( CTEFizz, CBaseTempEntity );
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CTEFizz( const char *name );
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virtual ~CTEFizz( void );
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virtual void Test( const Vector& current_origin, const QAngle& current_angles );
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virtual void Precache( void );
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DECLARE_SERVERCLASS();
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public:
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CNetworkVar( int, m_nEntity );
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CNetworkVar( int, m_nModelIndex );
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CNetworkVar( int, m_nDensity );
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CNetworkVar( int, m_nCurrent );
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *name -
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//-----------------------------------------------------------------------------
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CTEFizz::CTEFizz( const char *name ) :
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CBaseTempEntity( name )
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{
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m_nEntity = 0;
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m_nModelIndex = 0;
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m_nDensity = 0;
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m_nCurrent = 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CTEFizz::~CTEFizz( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *current_origin -
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// *current_angles -
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//-----------------------------------------------------------------------------
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void CTEFizz::Test( const Vector& current_origin, const QAngle& current_angles )
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{
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// Fill in data
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m_nModelIndex = CBaseEntity::PrecacheModel( "sprites/bubble.vmt" );;
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m_nDensity = 200;
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m_nEntity = 1;
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m_nCurrent = 100;
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CBroadcastRecipientFilter filter;
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Create( filter, 0.0 );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTEFizz::Precache( void )
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{
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CBaseEntity::PrecacheModel( "sprites/bubble.vmt" );
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}
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IMPLEMENT_SERVERCLASS_ST(CTEFizz, DT_TEFizz)
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SendPropInt( SENDINFO(m_nEntity), MAX_EDICT_BITS, SPROP_UNSIGNED ),
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SendPropModelIndex( SENDINFO(m_nModelIndex) ),
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SendPropInt( SENDINFO(m_nDensity), 8, SPROP_UNSIGNED ),
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SendPropInt(SENDINFO(m_nCurrent), 16 ),
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END_SEND_TABLE()
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// Singleton to fire TEFizz objects
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static CTEFizz g_TEFizz( "Fizz" );
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void TE_Fizz( IRecipientFilter& filter, float delay,
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const CBaseEntity *entity, int modelindex, int density, int current )
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{
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Assert( entity );
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g_TEFizz.m_nEntity = ENTINDEX( (edict_t *)entity->edict() );
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g_TEFizz.m_nModelIndex = modelindex;
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g_TEFizz.m_nDensity = density;
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g_TEFizz.m_nCurrent = current;
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// Send it over the wire
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g_TEFizz.Create( filter, delay );
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}
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