mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-17 06:03:02 +00:00
1
This commit is contained in:
@@ -0,0 +1,54 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#ifndef WEAPON_CROWBAR_H
|
||||
#define WEAPON_CROWBAR_H
|
||||
|
||||
#include "basebludgeonweapon.h"
|
||||
|
||||
#if defined( _WIN32 )
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#ifdef HL2MP
|
||||
#error weapon_crowbar.h must not be included in hl2mp. The windows compiler will use the wrong class elsewhere if it is.
|
||||
#endif
|
||||
|
||||
#define CROWBAR_RANGE 75.0f
|
||||
#define CROWBAR_REFIRE 0.4f
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// CWeaponCrowbar
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
class CWeaponCrowbar : public CBaseHLBludgeonWeapon
|
||||
{
|
||||
public:
|
||||
DECLARE_CLASS( CWeaponCrowbar, CBaseHLBludgeonWeapon );
|
||||
|
||||
DECLARE_SERVERCLASS();
|
||||
DECLARE_ACTTABLE();
|
||||
|
||||
CWeaponCrowbar();
|
||||
|
||||
float GetRange( void ) { return CROWBAR_RANGE; }
|
||||
float GetFireRate( void ) { return CROWBAR_REFIRE; }
|
||||
|
||||
void AddViewKick( void );
|
||||
float GetDamageForActivity( Activity hitActivity );
|
||||
|
||||
virtual int WeaponMeleeAttack1Condition( float flDot, float flDist );
|
||||
void SecondaryAttack( void ) { return; }
|
||||
|
||||
// Animation event
|
||||
virtual void Operator_HandleAnimEvent( animevent_t *pEvent, CBaseCombatCharacter *pOperator );
|
||||
|
||||
private:
|
||||
// Animation event handlers
|
||||
void HandleAnimEventMeleeHit( animevent_t *pEvent, CBaseCombatCharacter *pOperator );
|
||||
};
|
||||
|
||||
#endif // WEAPON_CROWBAR_H
|
||||
Reference in New Issue
Block a user