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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef NPC_ROLLERMINE_H
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#define NPC_ROLLERMINE_H
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#ifdef _WIN32
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#pragma once
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#endif
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//------------------------------------
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// Spawnflags
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//------------------------------------
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#define SF_ROLLERMINE_FRIENDLY (1 << 16)
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#define SF_ROLLERMINE_PROP_COLLISION (1 << 17)
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bool NPC_Rollermine_IsRollermine( CBaseEntity *pEntity );
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CBaseEntity *NPC_Rollermine_DropFromPoint( const Vector &originStart, CBaseEntity *pOwner, const char *pszTemplate );
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#endif // NPC_ROLLERMINE_H
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