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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Amount of time before breen teleports away
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//-----------------------------------------------------------------------------
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class CInfoTeleporterCountdown : public CPointEntity
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{
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DECLARE_CLASS( CInfoTeleporterCountdown, CPointEntity );
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DECLARE_SERVERCLASS();
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DECLARE_DATADESC();
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public:
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virtual int UpdateTransmitState();
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private:
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void InputDisable(inputdata_t &inputdata);
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void InputEnable(inputdata_t &inputdata);
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void InputStartCountdown(inputdata_t &inputdata);
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void InputStopCountdown(inputdata_t &inputdata);
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CNetworkVar( bool, m_bCountdownStarted );
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CNetworkVar( bool, m_bDisabled );
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CNetworkVar( float, m_flStartTime );
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CNetworkVar( float, m_flTimeRemaining );
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};
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//-----------------------------------------------------------------------------
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// Save/load
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//-----------------------------------------------------------------------------
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BEGIN_DATADESC( CInfoTeleporterCountdown )
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DEFINE_FIELD( m_bCountdownStarted, FIELD_BOOLEAN ),
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DEFINE_FIELD( m_bDisabled, FIELD_BOOLEAN ),
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DEFINE_FIELD( m_flStartTime, FIELD_TIME ),
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DEFINE_FIELD( m_flTimeRemaining, FIELD_FLOAT ),
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// Outputs
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DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
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DEFINE_INPUTFUNC( FIELD_FLOAT, "StartCountdown", InputStartCountdown ),
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DEFINE_INPUTFUNC( FIELD_VOID, "StopCountdown", InputStopCountdown ),
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END_DATADESC()
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LINK_ENTITY_TO_CLASS( info_teleporter_countdown, CInfoTeleporterCountdown );
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//-----------------------------------------------------------------------------
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// Networking
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//-----------------------------------------------------------------------------
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IMPLEMENT_SERVERCLASS_ST( CInfoTeleporterCountdown, DT_InfoTeleporterCountdown )
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SendPropInt( SENDINFO( m_bCountdownStarted ), 1, SPROP_UNSIGNED ),
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SendPropInt( SENDINFO( m_bDisabled ), 1, SPROP_UNSIGNED ),
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SendPropTime( SENDINFO( m_flStartTime ) ),
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SendPropFloat( SENDINFO( m_flTimeRemaining ), 0, SPROP_NOSCALE ),
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END_SEND_TABLE()
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//-----------------------------------------------------------------------------
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// Starts/stops countdown
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//-----------------------------------------------------------------------------
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void CInfoTeleporterCountdown::InputStartCountdown(inputdata_t &inputdata)
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{
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if (!m_bCountdownStarted)
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{
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m_bCountdownStarted = true;
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m_bDisabled = false;
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m_flStartTime = gpGlobals->curtime;
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m_flTimeRemaining = inputdata.value.Float();
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}
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}
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void CInfoTeleporterCountdown::InputStopCountdown(inputdata_t &inputdata)
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{
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m_bCountdownStarted = false;
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}
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//-----------------------------------------------------------------------------
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// Disables/reenables an active countdown
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//-----------------------------------------------------------------------------
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void CInfoTeleporterCountdown::InputDisable(inputdata_t &inputdata)
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{
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if ( !m_bDisabled )
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{
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m_bDisabled = true;
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if ( m_bCountdownStarted )
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{
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m_flTimeRemaining -= gpGlobals->curtime - m_flStartTime;
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}
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}
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}
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void CInfoTeleporterCountdown::InputEnable(inputdata_t &inputdata)
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{
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if ( m_bDisabled )
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{
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m_bDisabled = false;
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if ( m_bCountdownStarted )
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{
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m_flStartTime = gpGlobals->curtime;
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Always send the teleporter countdown
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//-----------------------------------------------------------------------------
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int CInfoTeleporterCountdown::UpdateTransmitState()
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{
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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