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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef GLOBALS_H
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#define GLOBALS_H
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#ifdef _WIN32
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#pragma once
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#endif
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extern Vector g_vecAttackDir;
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extern int g_iSkillLevel;
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extern bool g_fGameOver;
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extern ConVar g_Language;
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#endif // GLOBALS_H
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