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//========= Copyright Valve Corporation, All rights reserved. ============//
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// NextBot paths that go through this entity must fulfill the given prerequisites to pass
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// Michael Booth, August 2009
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#include "cbase.h"
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#include "func_nav_prerequisite.h"
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#include "ndebugoverlay.h"
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#include "modelentities.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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LINK_ENTITY_TO_CLASS( func_nav_prerequisite, CFuncNavPrerequisite );
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BEGIN_DATADESC( CFuncNavPrerequisite )
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DEFINE_KEYFIELD( m_task, FIELD_INTEGER, "Task" ),
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DEFINE_KEYFIELD( m_taskEntityName, FIELD_STRING, "Entity" ),
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DEFINE_KEYFIELD( m_taskValue, FIELD_FLOAT, "Value" ),
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DEFINE_KEYFIELD( m_isDisabled, FIELD_BOOLEAN, "StartDisabled" ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
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END_DATADESC()
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IMPLEMENT_AUTO_LIST( IFuncNavPrerequisiteAutoList );
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//-----------------------------------------------------------------------------
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CFuncNavPrerequisite::CFuncNavPrerequisite()
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{
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m_task = TASK_NONE;
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m_hTaskEntity = NULL;
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}
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//-----------------------------------------------------------------------------
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void CFuncNavPrerequisite::Spawn( void )
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{
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AddSpawnFlags( SF_TRIGGER_ALLOW_CLIENTS );
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BaseClass::Spawn();
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InitTrigger();
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}
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//-----------------------------------------------------------------------------
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bool CFuncNavPrerequisite::IsTask( TaskType task ) const
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{
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return task == m_task ? true : false;
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}
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//-----------------------------------------------------------------------------
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CBaseEntity *CFuncNavPrerequisite::GetTaskEntity( void )
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{
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if ( m_hTaskEntity == NULL )
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{
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m_hTaskEntity = gEntList.FindEntityByName( NULL, m_taskEntityName );
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}
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return m_hTaskEntity;
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}
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//--------------------------------------------------------------------------------------------------------
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void CFuncNavPrerequisite::InputEnable( inputdata_t &inputdata )
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{
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m_isDisabled = false;
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}
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//--------------------------------------------------------------------------------------------------------
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void CFuncNavPrerequisite::InputDisable( inputdata_t &inputdata )
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{
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m_isDisabled = true;
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}
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@@ -0,0 +1,56 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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// NextBot paths that go through this entity must fulfill the given prerequisites to pass
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// Michael Booth, August 2009
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#ifndef FUNC_NAV_PREREQUISITE_H
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#define FUNC_NAV_PREREQUISITE_H
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#include "triggers.h"
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/**
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* NextBot paths that pass through this entity must fulfill the given prerequisites to pass
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*/
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DECLARE_AUTO_LIST( IFuncNavPrerequisiteAutoList );
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class CFuncNavPrerequisite : public CBaseTrigger, public IFuncNavPrerequisiteAutoList
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{
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DECLARE_CLASS( CFuncNavPrerequisite, CBaseTrigger );
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public:
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CFuncNavPrerequisite();
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DECLARE_DATADESC();
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virtual void Spawn( void );
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enum TaskType
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{
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TASK_NONE = 0,
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TASK_DESTROY_ENTITY = 1,
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TASK_MOVE_TO_ENTITY = 2,
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TASK_WAIT = 3,
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};
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bool IsTask( TaskType type ) const;
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CBaseEntity *GetTaskEntity( void );
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float GetTaskValue( void ) const;
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void InputEnable( inputdata_t &inputdata );
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void InputDisable( inputdata_t &inputdata );
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bool IsEnabled( void ) const { return !m_isDisabled; }
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protected:
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int m_task;
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string_t m_taskEntityName;
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float m_taskValue;
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bool m_isDisabled;
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EHANDLE m_hTaskEntity;
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};
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inline float CFuncNavPrerequisite::GetTaskValue( void ) const
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{
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return m_taskValue;
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}
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#endif // FUNC_NAV_PREREQUISITE_H
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