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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Revision: $
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include <VGUI_EntityPanel.h>
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#include <KeyValues.h>
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#include "commanderoverlay.h"
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#include "clientmode_tfnormal.h"
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#include "tf_shareddefs.h"
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#include "shareddefs.h"
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#include "c_func_resource.h"
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#include "techtree.h"
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#include "c_basetfplayer.h"
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#include "vgui_HealthBar.h"
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#include "vgui_bitmapimage.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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class CResourceZoneOverlay : public CEntityPanel
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{
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DECLARE_CLASS( CResourceZoneOverlay, CEntityPanel );
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public:
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CResourceZoneOverlay( vgui::Panel *parent, const char *panelName );
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virtual ~CResourceZoneOverlay( void );
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bool Init( KeyValues* pKeyValues, C_BaseEntity* pEntity );
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bool InitResourceBitmaps( KeyValues* pKeyValues );
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void SetColor( int r, int g, int b, int a );
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void SetImage( BitmapImage *pImage );
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virtual void OnTick();
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virtual void Paint( void );
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virtual void PaintBackground( void ) {}
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private:
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class CResourceBitmaps
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{
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public:
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CResourceBitmaps() : m_pImage(0) {}
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BitmapImage *m_pImage;
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Color m_Color;
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};
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struct Rect_t
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{
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int x, y, w, h;
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};
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bool ParseSingleResourceBitmap( KeyValues *pKeyValues,
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const char *pResourceName, CResourceBitmaps *pResourceBitmap );
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bool ParseTeamResourceBitmaps( CResourceBitmaps *pT, KeyValues *pTeam );
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int m_r, m_g, m_b, m_a;
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CHealthBarPanel m_UsageBar;
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Rect_t m_Icon;
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C_ResourceZone *m_pResourceZone;
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CResourceBitmaps m_pResourceBitmap;
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BitmapImage *m_pImage;
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};
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//-----------------------------------------------------------------------------
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// Class factory
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//-----------------------------------------------------------------------------
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DECLARE_OVERLAY_FACTORY( CResourceZoneOverlay, "resourcezone" );
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CResourceZoneOverlay::CResourceZoneOverlay( vgui::Panel *parent, const char *panelName )
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: BaseClass( parent, "CResourceZoneOverlay" )
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{
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m_pImage = 0;
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SetPaintBackgroundEnabled( false );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CResourceZoneOverlay::~CResourceZoneOverlay( void )
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{
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if ( m_pResourceBitmap.m_pImage )
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{
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delete m_pResourceBitmap.m_pImage;
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}
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}
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//-----------------------------------------------------------------------------
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// Parse class icons
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//-----------------------------------------------------------------------------
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bool CResourceZoneOverlay::ParseSingleResourceBitmap( KeyValues *pKeyValues,
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const char *pResourceName, CResourceBitmaps *pResourceBitmap )
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{
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const char *image;
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KeyValues *pResource;
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pResource = pKeyValues->FindKey( pResourceName );
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if ( !pResource )
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return false;
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image = pResource->GetString( "material" );
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if ( image && image[ 0 ] )
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{
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pResourceBitmap->m_pImage = new BitmapImage( GetVPanel(), image );
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}
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else
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{
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return( false );
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}
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return ParseRGBA( pResource, "color", pResourceBitmap->m_Color );
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}
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bool CResourceZoneOverlay::ParseTeamResourceBitmaps( CResourceBitmaps *pT, KeyValues *pTeam )
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{
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if ( !ParseSingleResourceBitmap( pTeam, "Alpha", pT ) )
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return false;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Initialization
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//-----------------------------------------------------------------------------
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bool CResourceZoneOverlay::InitResourceBitmaps( KeyValues* pKeyValues )
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{
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// char teamkey[ 128 ];
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// for (int i = 0; i < 3; ++i)
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// {
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// Q_snprintf( teamkey, sizeof( teamkey ), "Team%i", i );
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// KeyValues *pTeam = pKeyValues->getSection( teamkey );
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// if (pTeam)
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{
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if (!ParseTeamResourceBitmaps( &m_pResourceBitmap, pKeyValues ))
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return false;
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}
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// }
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return true;
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}
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//-----------------------------------------------------------------------------
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// Initialization
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//-----------------------------------------------------------------------------
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bool CResourceZoneOverlay::Init( KeyValues* pKeyValues, C_BaseEntity* pEntity )
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{
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if (!BaseClass::Init( pKeyValues, pEntity))
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return false;
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if (!pKeyValues)
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return false;
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// We gotta be attached to a resource zone
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m_pResourceZone = dynamic_cast<C_ResourceZone*>(GetEntity());
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if (!m_pResourceZone)
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return false;
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KeyValues* pUsage = pKeyValues->FindKey("Usage");
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if (!m_UsageBar.Init( pUsage ))
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return false;
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m_UsageBar.SetParent( this );
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// get the icon info...
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if (!ParseRect( pKeyValues, "iconposition", m_Icon.x, m_Icon.y, m_Icon.w, m_Icon.h ))
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return false;
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if (!InitResourceBitmaps( pKeyValues ))
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return false;
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SetImage( 0 );
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SetColor( m_pResourceBitmap.m_Color[0], m_pResourceBitmap.m_Color[1], m_pResourceBitmap.m_Color[2], m_pResourceBitmap.m_Color[3] );
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// we need updating
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return true;
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}
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//-----------------------------------------------------------------------------
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// called when we're ticked...
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//-----------------------------------------------------------------------------
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void CResourceZoneOverlay::OnTick()
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{
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// Update position
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CEntityPanel::OnTick();
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SetImage( m_pResourceBitmap.m_pImage );
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int r, g, b, a;
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m_pResourceBitmap.m_Color.GetColor( r, g, b, a );
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SetColor( r, g, b, a );
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m_UsageBar.SetHealth( m_pResourceZone->m_flClientResources );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : pImage - Class specific image
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//-----------------------------------------------------------------------------
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void CResourceZoneOverlay::SetImage( BitmapImage *pImage )
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{
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m_pImage = pImage;
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}
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//-----------------------------------------------------------------------------
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// Sets the draw color
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//-----------------------------------------------------------------------------
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void CResourceZoneOverlay::SetColor( int r, int g, int b, int a )
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{
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m_r = r;
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m_g = g;
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m_b = b;
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m_a = a;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CResourceZoneOverlay::Paint( void )
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{
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if ( !m_pImage )
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return;
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ComputeAndSetSize();
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Color color;
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color.SetColor( m_r, m_g, m_b, m_a );
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m_pImage->SetPos( m_Icon.x, m_Icon.y );
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m_pImage->SetColor( color );
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m_pImage->DoPaint( GetVPanel() );
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}
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