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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "vgui_entityimagepanel.h"
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#include "CommanderOverlay.h"
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class COrderStatusPanel : public CEntityImagePanel
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{
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DECLARE_CLASS( COrderStatusPanel, CEntityImagePanel );
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public:
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COrderStatusPanel( vgui::Panel *parent, const char *panelName )
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: BaseClass( parent, "COrderStatusPanel" )
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{
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}
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};
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DECLARE_OVERLAY_FACTORY( COrderStatusPanel, "personal_order" );
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