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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef HINTITEMORDERBASE_H
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#define HINTITEMORDERBASE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "hintitembase.h"
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#include "c_tf2rootpanel.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CHintItemOrderBase : public CHintItemBase
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{
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DECLARE_CLASS( CHintItemOrderBase, CHintItemBase );
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public:
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CHintItemOrderBase( vgui::Panel *parent, const char *panelName );
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virtual void DrawAxialLineToOrder( void );
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virtual void SetHintTarget( vgui::Panel *panel );
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protected:
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bool m_bEffects;
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EFFECT_HANDLE m_LineEffect;
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EFFECT_HANDLE m_FlashEffect;
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};
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#endif // HINTITEMORDERBASE_H
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