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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef HINTITEMOBJECTBASE_H
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#define HINTITEMOBJECTBASE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "hintitemorderbase.h"
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class C_BaseEntity;
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CHintItemObjectBase : public CHintItemOrderBase
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{
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DECLARE_CLASS( CHintItemObjectBase, CHintItemOrderBase );
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public:
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CHintItemObjectBase( vgui::Panel *parent, const char *panelName );
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virtual void ParseItem( KeyValues *pKeyValues );
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// Is the object of type m_szObjectType
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virtual bool IsObjectOfType( C_BaseEntity *object );
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virtual void SetObjectType( const char *type );
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virtual char const *GetObjectType( void );
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private:
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enum
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{
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MAX_OBJECT_TYPE = 128,
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};
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char m_szObjectType[ MAX_OBJECT_TYPE ];
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};
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#endif // HINTITEMOBJECTBASE_H
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