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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef C_WALKER_BASE_H
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#define C_WALKER_BASE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "basetfvehicle.h"
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#include "client_class.h"
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class C_WalkerBase : public C_BaseTFVehicle
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{
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public:
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DECLARE_CLIENTCLASS();
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DECLARE_CLASS( C_WalkerBase, C_BaseTFVehicle );
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C_WalkerBase() {}
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virtual void OnDataChanged( DataUpdateType_t updateType );
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private:
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C_WalkerBase( const C_WalkerBase &other ) {}
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};
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#endif // C_WALKER_BASE_H
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