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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "hud.h"
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#include "commanderoverlay.h"
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#include "tf_obj_baseupgrade_shared.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_ObjectSelfHeal : public C_BaseObjectUpgrade
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{
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DECLARE_CLASS( C_ObjectSelfHeal, C_BaseObjectUpgrade );
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public:
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DECLARE_CLIENTCLASS();
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C_ObjectSelfHeal();
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private:
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C_ObjectSelfHeal( const C_ObjectSelfHeal & ); // not defined, not accessible
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};
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IMPLEMENT_CLIENTCLASS_DT(C_ObjectSelfHeal, DT_ObjectSelfHeal, CObjectSelfHeal)
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_ObjectSelfHeal::C_ObjectSelfHeal()
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{
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}
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