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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "hud.h"
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#include "c_baseobject.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_ObjectRallyFlag : public C_BaseObject
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{
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DECLARE_CLASS( C_ObjectRallyFlag, C_BaseObject );
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public:
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DECLARE_CLIENTCLASS();
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C_ObjectRallyFlag();
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private:
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C_ObjectRallyFlag( const C_ObjectRallyFlag & ); // not defined, not accessible
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};
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IMPLEMENT_CLIENTCLASS_DT(C_ObjectRallyFlag, DT_ObjectRallyFlag, CObjectRallyFlag)
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_ObjectRallyFlag::C_ObjectRallyFlag()
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{
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}
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