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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Stat Ui Elements for MvM
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//
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// $NoKeywords: $
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//=============================================================================
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#include "cbase.h"
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#include "tf_hud_mann_vs_machine_stats.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// CCreditDisplayPanel
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//-----------------------------------------------------------------------------
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DECLARE_BUILD_FACTORY( CCreditDisplayPanel );
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CCreditDisplayPanel::CCreditDisplayPanel( Panel *parent, const char *pName ): vgui::EditablePanel( parent, pName )
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{
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}
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//-----------------------------------------------------------------------------
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void CCreditDisplayPanel::ApplySchemeSettings( IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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LoadControlSettings( "resource/UI/MvMCreditSubPanel.res" );
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}
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//-----------------------------------------------------------------------------
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// CCreditSpendPanel
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//-----------------------------------------------------------------------------
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DECLARE_BUILD_FACTORY( CCreditSpendPanel );
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CCreditSpendPanel::CCreditSpendPanel( Panel *parent, const char *pName ): vgui::EditablePanel( parent, pName )
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{
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}
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//-----------------------------------------------------------------------------
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void CCreditSpendPanel::ApplySchemeSettings( IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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LoadControlSettings( "resource/UI/MvMCreditSpendPanel.res" );
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}
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