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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "cbase.h"
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#include "hud.h"
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#include "hud_macros.h"
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#include "c_tf_player.h"
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#include "c_tf_team.h"
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#include "c_tf_playerresource.h"
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#include "iclientmode.h"
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#include "ienginevgui.h"
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#include "tf_gamerules.h"
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#include <vgui/ILocalize.h>
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#include <vgui/ISurface.h>
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#include <vgui/IVGui.h>
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#include <vgui_controls/EditablePanel.h>
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#include "c_tf_playerresource.h"
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#include "tf_hud_arena_player_count.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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DECLARE_HUDELEMENT( CHudArenaPlayerCount );
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CHudArenaPlayerCount::CHudArenaPlayerCount( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudArenaPlayerCount" )
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{
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Panel *pParent = g_pClientMode->GetViewport();
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SetParent( pParent );
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vgui::SETUP_PANEL( this );
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vgui::ivgui()->AddTickSignal( GetVPanel(), 100 );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHudArenaPlayerCount::ApplySchemeSettings( IScheme *pScheme )
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{
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// load control settings...
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LoadControlSettings( "resource/UI/HudArenaPlayerCount.res" );
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BaseClass::ApplySchemeSettings( pScheme );
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m_pBlueTeam = dynamic_cast<EditablePanel *>( FindChildByName( "blueteam" ) );
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if ( m_pBlueTeam )
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{
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m_pBlueTeam->SetDialogVariable( "blue_alive", "0" );
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}
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m_pRedTeam = dynamic_cast<EditablePanel *>( FindChildByName( "redteam" ) );
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if ( m_pRedTeam )
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{
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m_pRedTeam->SetDialogVariable( "red_alive", "0" );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool CHudArenaPlayerCount::ShouldDraw( void )
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{
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C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer();
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if ( !pLocalTFPlayer )
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return false;
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if ( pLocalTFPlayer->GetObserverMode() == OBS_MODE_FREEZECAM )
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return false;
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if ( TFGameRules() && TFGameRules()->IsInArenaMode() && TFGameRules()->IsInWaitingForPlayers() == false )
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{
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if ( TFGameRules()->State_Get() != GR_STATE_PREROUND )
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{
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return CHudElement::ShouldDraw();
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}
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}
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return false;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHudArenaPlayerCount::UpdateCounts( void )
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{
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// update the team sections in the scoreboard
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for ( int teamIndex = TF_TEAM_RED; teamIndex <= TF_TEAM_BLUE; teamIndex++ )
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{
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EditablePanel *pPanel = NULL;
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// choose dialog variables to set depending on team
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const char *pDialogVar = NULL;
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switch ( teamIndex )
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{
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case TF_TEAM_RED:
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pDialogVar = "red_alive";
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pPanel = m_pRedTeam;
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break;
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case TF_TEAM_BLUE:
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pDialogVar = "blue_alive";
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pPanel = m_pBlueTeam;
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break;
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default:
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Assert( false );
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break;
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}
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if ( pPanel )
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{
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// update # of living players on each team
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wchar_t wNumPlayers[6];
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int nCount = g_TF_PR ? g_TF_PR->GetNumPlayersForTeam( teamIndex, true ) : 0;
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_snwprintf( wNumPlayers, ARRAYSIZE( wNumPlayers ), L"%i", nCount );
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pPanel->SetDialogVariable( pDialogVar, wNumPlayers );
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHudArenaPlayerCount::OnTick( void )
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{
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if ( !ShouldDraw() )
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return;
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UpdateCounts();
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}
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