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//========= Copyright Valve Corporation, All rights reserved. ============//
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// c_bot_npc_minion.cpp
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#include "cbase.h"
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#include "NextBot/C_NextBot.h"
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#include "c_bot_npc_minion.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#undef NextBot
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//-----------------------------------------------------------------------------
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IMPLEMENT_CLIENTCLASS_DT( C_BotNPCMinion, DT_BotNPCMinion, CBotNPCMinion )
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RecvPropEHandle( RECVINFO( m_stunTarget ) ),
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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C_BotNPCMinion::C_BotNPCMinion()
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{
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m_stunEffect = NULL;
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m_stunBeamEffect = NULL;
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m_scanEffect = NULL;
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}
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//-----------------------------------------------------------------------------
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C_BotNPCMinion::~C_BotNPCMinion()
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{
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if ( m_stunEffect )
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{
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ParticleProp()->StopEmissionAndDestroyImmediately( m_stunEffect );
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m_stunEffect = NULL;
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}
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if ( m_stunBeamEffect )
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{
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ParticleProp()->StopEmissionAndDestroyImmediately( m_stunBeamEffect );
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m_stunBeamEffect = NULL;
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}
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if ( m_scanEffect )
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{
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ParticleProp()->StopEmissionAndDestroyImmediately( m_scanEffect );
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m_scanEffect = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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void C_BotNPCMinion::Spawn( void )
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{
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BaseClass::Spawn();
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SetNextClientThink( CLIENT_THINK_ALWAYS );
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//m_scanEffect = ParticleProp()->Create( "minion_scan", PATTACH_ABSORIGIN_FOLLOW );
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}
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//-----------------------------------------------------------------------------
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void C_BotNPCMinion::ClientThink( void )
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{
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if ( m_stunTarget )
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{
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if ( !m_stunEffect )
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{
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m_stunEffect = ParticleProp()->Create( "cart_flashinglight", PATTACH_ABSORIGIN_FOLLOW );
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}
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if ( !m_stunBeamEffect )
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{
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m_stunBeamEffect = ParticleProp()->Create( "laser_sight_beam", PATTACH_ABSORIGIN_FOLLOW );
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}
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if ( m_stunBeamEffect )
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{
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m_stunBeamEffect->SetSortOrigin( m_stunBeamEffect->GetRenderOrigin() );
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m_stunBeamEffect->SetControlPoint( 2, Vector( 255, 0, 255 ) );
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m_stunBeamEffect->SetControlPoint( 1, m_stunTarget->WorldSpaceCenter() );
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}
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}
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else
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{
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// shut off the effect
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if ( m_stunEffect )
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{
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ParticleProp()->StopEmissionAndDestroyImmediately( m_stunEffect );
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m_stunEffect = NULL;
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}
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if ( m_stunBeamEffect )
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{
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ParticleProp()->StopEmissionAndDestroyImmediately( m_stunBeamEffect );
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m_stunBeamEffect = NULL;
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Return the origin for player observers tracking this target
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Vector C_BotNPCMinion::GetObserverCamOrigin( void )
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{
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return GetAbsOrigin();
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}
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//-----------------------------------------------------------------------------
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void C_BotNPCMinion::FireEvent( const Vector& origin, const QAngle& angles, int event, const char *options )
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{
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}
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