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//========= Copyright Valve Corporation, All rights reserved. ============//
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// c_bot_npc.cpp
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#include "cbase.h"
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#include "NextBot/C_NextBot.h"
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#include "c_bot_npc.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#undef NextBot
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//-----------------------------------------------------------------------------
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IMPLEMENT_CLIENTCLASS_DT( C_BotNPC, DT_BotNPC, CBotNPC )
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RecvPropEHandle( RECVINFO( m_laserTarget ) ),
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RecvPropBool( RECVINFO( m_isNuking ) ),
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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C_BotNPC::C_BotNPC()
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{
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}
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//-----------------------------------------------------------------------------
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C_BotNPC::~C_BotNPC()
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{
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if ( m_laserBeamEffect )
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{
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ParticleProp()->StopEmissionAndDestroyImmediately( m_laserBeamEffect );
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m_laserBeamEffect = NULL;
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}
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if ( m_nukeEffect )
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{
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ParticleProp()->StopEmissionAndDestroyImmediately( m_nukeEffect );
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m_nukeEffect = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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void C_BotNPC::Spawn( void )
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{
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BaseClass::Spawn();
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m_vecViewOffset = Vector( 0, 0, 180.0f );
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SetNextClientThink( CLIENT_THINK_ALWAYS );
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}
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//-----------------------------------------------------------------------------
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void C_BotNPC::ClientThink( void )
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{
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if ( m_laserTarget )
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{
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if ( !m_laserBeamEffect )
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{
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m_laserBeamEffect = ParticleProp()->Create( "laser_sight_beam", PATTACH_POINT_FOLLOW, LookupAttachment( "head" ) );
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}
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if ( m_laserBeamEffect )
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{
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m_laserBeamEffect->SetSortOrigin( m_laserBeamEffect->GetRenderOrigin() );
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m_laserBeamEffect->SetControlPoint( 2, Vector( 0, 255, 0 ) );
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m_laserBeamEffect->SetControlPoint( 1, m_laserTarget->WorldSpaceCenter() );
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}
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}
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else
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{
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// shut off the laser
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if ( m_laserBeamEffect )
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{
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ParticleProp()->StopEmissionAndDestroyImmediately( m_laserBeamEffect );
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m_laserBeamEffect = NULL;
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}
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}
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if ( m_isNuking )
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{
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if ( !m_nukeEffect )
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{
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m_nukeEffect = ParticleProp()->Create( "charge_up", PATTACH_POINT_FOLLOW, LookupAttachment( "head" ) );
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}
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}
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else
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{
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if ( m_nukeEffect )
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{
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ParticleProp()->StopEmissionAndDestroyImmediately( m_nukeEffect );
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m_nukeEffect = NULL;
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Return the origin for player observers tracking this target
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Vector C_BotNPC::GetObserverCamOrigin( void )
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{
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return EyePosition();
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}
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//-----------------------------------------------------------------------------
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void C_BotNPC::FireEvent( const Vector& origin, const QAngle& angles, int event, const char *options )
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{
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if ( event == 7001 )
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{
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EmitSound( "RobotBoss.Footstep" );
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/*
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ParticleProp()->Create( "halloween_boss_foot_impact", PATTACH_ABSORIGIN, 0 );
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*/
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}
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}
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