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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=======================================================================================//
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#ifndef REPLAY_INPUT_PANEL_H
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#define REPLAY_INPUT_PANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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//-----------------------------------------------------------------------------
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#include "replay/replayhandle.h"
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//-----------------------------------------------------------------------------
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// Purpose: Show Replay input panel for entering a title, etc.
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//-----------------------------------------------------------------------------
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void ShowReplayInputPanel( ReplayHandle_t hReplay );
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//-----------------------------------------------------------------------------
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// Purpose: Is the panel visible?
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//-----------------------------------------------------------------------------
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bool IsReplayInputPanelVisible();
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#endif // REPLAY_INPUT_PANEL_H
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