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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=======================================================================================//
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#ifndef REPLAYBROWSERMOVIEPLAYERPANEL_H
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#define REPLAYBROWSERMOVIEPLAYERPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "replaybrowserbasepanel.h"
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#include "video/ivideoservices.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Purpose: A panel that plays AVI's
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//-----------------------------------------------------------------------------
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class CMoviePlayerPanel : public CReplayBasePanel
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{
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DECLARE_CLASS_SIMPLE( CMoviePlayerPanel, CReplayBasePanel );
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public:
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CMoviePlayerPanel( Panel *pParent, const char *pName, const char *pMovieFilename );
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~CMoviePlayerPanel();
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virtual void Paint();
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void Play();
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void SetLooping( bool bLooping ) { m_bLooping = bLooping; }
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bool IsPlaying() { return m_bPlaying; }
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void SetScrubOnMouseOverMode( bool bOn );
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void FreeMaterial();
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void ToggleFullscreen();
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private:
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virtual void PerformLayout();
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virtual void OnMousePressed( MouseCode code );
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virtual void OnTick();
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IVideoMaterial *m_pVideoMaterial;
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IMaterial *m_pMaterial;
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float m_flCurFrame;
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int m_nNumFrames;
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bool m_bPlaying;
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bool m_bLooping;
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float m_flLastTime;
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int m_nGlobalPos[2];
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int m_nLastMouseXPos;
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bool m_bFullscreen;
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Panel *m_pOldParent;
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int m_aOldBounds[4];
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bool m_bMouseOverScrub; // In this mode, we don't playback, only scrub on mouse over
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};
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#endif // REPLAYBROWSERMOVIEPLAYERPANEL_H
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