mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-08 09:49:36 +00:00
1
This commit is contained in:
@@ -0,0 +1,194 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#include "cbase.h"
|
||||
#include "dodspectatorgui.h"
|
||||
#include "hud.h"
|
||||
#include "dod_shareddefs.h"
|
||||
|
||||
#include <vgui/ILocalize.h>
|
||||
#include <vgui/ISurface.h>
|
||||
#include <imapoverview.h>
|
||||
#include "dod_gamerules.h"
|
||||
#include "c_team.h"
|
||||
#include "c_dod_team.h"
|
||||
#include "c_dod_player.h"
|
||||
#include "c_dod_playerresource.h"
|
||||
|
||||
using namespace vgui;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CDODSpectatorGUI::CDODSpectatorGUI(IViewPort *pViewPort) : CSpectatorGUI(pViewPort)
|
||||
{
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CDODSpectatorGUI::NeedsUpdate( void )
|
||||
{
|
||||
if ( !C_BasePlayer::GetLocalPlayer() )
|
||||
return false;
|
||||
|
||||
if( IsVisible() )
|
||||
return true;
|
||||
|
||||
//if ( DODGameRules()->IsGameUnderTimeLimit() && m_nLastTime != DODGameRules()->GetTimeLeft() )
|
||||
// return true;
|
||||
|
||||
if ( m_nLastSpecMode != C_BasePlayer::GetLocalPlayer()->GetObserverMode() )
|
||||
return true;
|
||||
|
||||
if ( m_nLastSpecTarget != C_BasePlayer::GetLocalPlayer()->GetObserverTarget() )
|
||||
return true;
|
||||
|
||||
return BaseClass::NeedsUpdate();
|
||||
}
|
||||
|
||||
Color CDODSpectatorGUI::GetClientColor(int index)
|
||||
{
|
||||
C_BasePlayer *player = ToBasePlayer( ClientEntityList().GetEnt( index) );
|
||||
|
||||
int team = player->GetTeamNumber();
|
||||
|
||||
Assert( team == TEAM_ALLIES || team == TEAM_AXIS || team == TEAM_SPECTATOR );
|
||||
|
||||
if ( GameResources() )
|
||||
return GameResources()->GetTeamColor( team );
|
||||
else
|
||||
return Color( 255, 255, 255, 255 );
|
||||
}
|
||||
|
||||
void CDODSpectatorGUI::Update()
|
||||
{
|
||||
BaseClass::Update();
|
||||
|
||||
C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer();
|
||||
|
||||
if( pLocalPlayer )
|
||||
{
|
||||
m_nLastSpecMode = pLocalPlayer->GetObserverMode();
|
||||
m_nLastSpecTarget = pLocalPlayer->GetObserverTarget();
|
||||
}
|
||||
|
||||
UpdateTimer();
|
||||
|
||||
UpdateScores();
|
||||
}
|
||||
|
||||
void CDODSpectatorGUI::UpdateTimer( void )
|
||||
{
|
||||
C_DODPlayer *pPlayer = C_DODPlayer::GetLocalDODPlayer();
|
||||
|
||||
if( !pPlayer || pPlayer->IsHLTV() )
|
||||
{
|
||||
wchar_t wText[ 63 ];
|
||||
|
||||
int timer;
|
||||
timer = (int)( DODGameRules()->GetTimeLeft() );
|
||||
if ( timer < 0 )
|
||||
timer = 0;
|
||||
|
||||
_snwprintf ( wText, sizeof(wText)/sizeof(wchar_t), L"%d:%02d", (timer / 60), (timer % 60) );
|
||||
wText[62] = 0;
|
||||
|
||||
SetDialogVariable( "timer", wText );
|
||||
SetDialogVariable( "reinforcements", wText );
|
||||
}
|
||||
else if( pPlayer->GetTeamNumber() == TEAM_SPECTATOR )
|
||||
{
|
||||
SetDialogVariable( "timer", L"" );
|
||||
SetDialogVariable( "reinforcements", L"" );
|
||||
}
|
||||
else
|
||||
{
|
||||
SetDialogVariable( "timer", L"" );
|
||||
|
||||
// we need to know how much longer we are going to be in death cam
|
||||
// once we know that, we can ask dodgamerules if we are going to make the next
|
||||
// wave. If we aren't, gamerules can tell us the new time based on the reserve wave
|
||||
float flSpawnEligibleTime;
|
||||
|
||||
if ( pPlayer->GetObserverMode() == OBS_MODE_DEATHCAM )
|
||||
{
|
||||
flSpawnEligibleTime = pPlayer->GetDeathTime() + DEATH_CAM_TIME;
|
||||
}
|
||||
else
|
||||
flSpawnEligibleTime = 0;
|
||||
|
||||
//will never return negative seconds
|
||||
int timer = DODGameRules()->GetReinforcementTimerSeconds( pPlayer->GetTeamNumber(), flSpawnEligibleTime );
|
||||
|
||||
if( timer < 0 || ( pPlayer->GetObserverMode() == OBS_MODE_DEATHCAM ) )
|
||||
{
|
||||
SetDialogVariable( "reinforcements", L"" );
|
||||
}
|
||||
else
|
||||
{
|
||||
char szMins[4], szSecs[4];
|
||||
|
||||
int mins = timer / 60;
|
||||
int secs = timer % 60;
|
||||
|
||||
Q_snprintf( szMins, sizeof(szMins), "%d", mins );
|
||||
Q_snprintf( szSecs, sizeof(szSecs), "%d", secs );
|
||||
|
||||
wchar_t wMins[4], wSecs[4];
|
||||
g_pVGuiLocalize->ConvertANSIToUnicode(szMins, wMins, sizeof(wMins));
|
||||
g_pVGuiLocalize->ConvertANSIToUnicode(szSecs, wSecs, sizeof(wSecs));
|
||||
|
||||
wchar_t wLabel[128];
|
||||
|
||||
if ( mins == 1 ) //"1 minute"
|
||||
{
|
||||
g_pVGuiLocalize->ConstructString( wLabel, sizeof( wLabel ), g_pVGuiLocalize->Find("#Dod_Reinforcements_in_min" ), 2, wMins, wSecs );
|
||||
}
|
||||
else if ( mins > 0 ) //"2 minutes"
|
||||
{
|
||||
g_pVGuiLocalize->ConstructString( wLabel, sizeof( wLabel ), g_pVGuiLocalize->Find("#Dod_Reinforcements_in_mins" ), 2, wMins, wSecs );
|
||||
}
|
||||
else if ( secs == 1 ) //"1 second"
|
||||
{
|
||||
g_pVGuiLocalize->ConstructString( wLabel, sizeof( wLabel ), g_pVGuiLocalize->Find("#Dod_Reinforcements_in_sec" ), 1, wSecs );
|
||||
}
|
||||
else if ( secs == 0 ) //"Prepare to Respawn"
|
||||
{
|
||||
g_pVGuiLocalize->ConstructString( wLabel, sizeof( wLabel ), g_pVGuiLocalize->Find("#Dod_Reinforcements_prepare_to_respawn" ), 0 );
|
||||
}
|
||||
else //"2 seconds"
|
||||
{
|
||||
g_pVGuiLocalize->ConstructString( wLabel, sizeof( wLabel ), g_pVGuiLocalize->Find("#Dod_Reinforcements_in_secs" ), 1, wSecs );
|
||||
}
|
||||
|
||||
SetDialogVariable( "reinforcements", wLabel );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CDODSpectatorGUI::UpdateScores( void )
|
||||
{
|
||||
C_DODTeam *pAlliesTeam = static_cast<C_DODTeam *>( GetGlobalTeam(TEAM_ALLIES) );
|
||||
if ( pAlliesTeam )
|
||||
{
|
||||
SetDialogVariable( "alliesscore", pAlliesTeam->GetRoundsWon() );
|
||||
}
|
||||
|
||||
C_DODTeam *pAxisTeam = static_cast<C_DODTeam *>( GetGlobalTeam(TEAM_AXIS) );
|
||||
if ( pAxisTeam )
|
||||
{
|
||||
SetDialogVariable( "axisscore", pAxisTeam->GetRoundsWon() );
|
||||
}
|
||||
}
|
||||
|
||||
bool CDODSpectatorGUI::ShouldShowPlayerLabel( int specmode )
|
||||
{
|
||||
return ( (specmode == OBS_MODE_IN_EYE) ||
|
||||
(specmode == OBS_MODE_CHASE) ||
|
||||
(specmode == OBS_MODE_DEATHCAM) );
|
||||
}
|
||||
Reference in New Issue
Block a user