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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef DOD_CORNERCUTPANEL_H
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#define DOD_CORNERCUTPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "cbase.h"
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#include <vgui_controls/EditablePanel.h>
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#include <vgui/ISurface.h>
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#include "dod_shareddefs.h"
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//-----------------------------------------------------------------------------
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// Purpose: Draws the corner-cut background panels
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//-----------------------------------------------------------------------------
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class CDoDCutEditablePanel : public vgui::EditablePanel
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{
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public:
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DECLARE_CLASS_SIMPLE( CDoDCutEditablePanel, vgui::EditablePanel );
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CDoDCutEditablePanel( vgui::Panel *parent, const char *name );
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virtual void PaintBackground();
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virtual void SetBorder( vgui::IBorder *border );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual void SetVisible( bool state )
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{
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BaseClass::SetVisible( state );
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}
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virtual void ApplySettings( KeyValues *inResourceData );
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virtual void GetSettings( KeyValues *outResourceData );
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virtual void SetCornerToCut( int nCorner ){ m_nCornerToCut = nCorner; }
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virtual void SetCornerCutSize( int nCutSize ){ m_nCornerCutSize = nCutSize; }
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virtual void SetBackGroundColor( const char *pszNewColor );
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virtual void SetBorderColor( const char *pszNewColor );
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private:
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int m_iBackgroundTexture;
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int m_nCornerToCut;
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int m_nCornerCutSize;
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char m_szBackgroundTexture[128];
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char m_szBackgroudColor[128];
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char m_szBorderColor[128];
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Color m_clrBackground;
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Color m_clrBorder;
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};
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#endif // DOD_CORNERCUTPANEL_H
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