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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Client side C_CSTeam class
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "engine/IEngineSound.h"
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#include "hud.h"
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#include "recvproxy.h"
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#include "c_cs_team.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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IMPLEMENT_CLIENTCLASS_DT(C_CSTeam, DT_CSTeam, CCSTeam)
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_CSTeam::C_CSTeam()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_CSTeam::~C_CSTeam()
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{
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}
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