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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef STATCARD_H
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#define STATCARD_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui/IScheme.h>
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#include "hud.h"
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#include "hudelement.h"
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#include "vgui_avatarimage.h"
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#include "cs_shareddefs.h"
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#include <vgui_controls/EditablePanel.h>
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using namespace vgui;
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class StatCard : public EditablePanel
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{
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private:
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DECLARE_CLASS_SIMPLE( StatCard, EditablePanel );
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public:
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StatCard(vgui::Panel *parent, const char *name);
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~StatCard();
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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void UpdateInfo();
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protected:
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ImagePanel* m_pAvatarDefault;
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//ImagePanel* m_pBackgroundArt;
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CAvatarImagePanel* m_pAvatar;
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Label* m_pName;
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Label* m_pKillToDeathRatio;
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Label* m_pStars;
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private:
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};
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#endif //STATCARD_H
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