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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "achievement_stats_summary.h"
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#include "achievements_page.h"
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#include "lifetime_stats_page.h"
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#include "match_stats_page.h"
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#include "stats_summary.h"
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#include <stdio.h>
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using namespace vgui;
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#include <vgui/ILocalize.h>
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#include "vgui/ISurface.h"
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#include "filesystem.h"
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#include <KeyValues.h>
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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const int cDialogWidth = 900;
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CAchievementAndStatsSummary::CAchievementAndStatsSummary(vgui::Panel *parent) : BaseClass(parent, "AchievementAndStatsSummary")
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{
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SetDeleteSelfOnClose(false);
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//SetBounds(0, 0, 640, 384);
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SetBounds(0, 0, 900, 780);
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SetMinimumSize( 640, 780 );
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SetSizeable( false );
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SetTitle("#GameUI_CreateAchievementsAndStats", true);
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SetOKButtonText("#GameUI_Close");
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SetCancelButtonVisible(false);
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m_pStatsSummary = new CStatsSummary( this, "StatsSummary" );
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m_pAchievementsPage = new CAchievementsPage(this, "AchievementsPage");
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m_pLifetimeStatsPage = new CLifetimeStatsPage(this, "StatsPage");
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m_pMatchStatsPage = new CMatchStatsPage(this, "MatchStatsPage");
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AddPage(m_pStatsSummary, "#GameUI_Stats_Summary");
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AddPage(m_pAchievementsPage, "#GameUI_Achievements_Tab");
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AddPage(m_pMatchStatsPage, "#GameUI_MatchStats");
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AddPage(m_pLifetimeStatsPage, "#GameUI_LifetimeStats");
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CAchievementAndStatsSummary::~CAchievementAndStatsSummary()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CAchievementAndStatsSummary::ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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int screenWide, screenTall;
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surface()->GetScreenSize( screenWide, screenTall );
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// [smessick] Close the achievements dialog for a low resolution screen.
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if ( screenWide < cAchievementsDialogMinWidth )
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{
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OnOK( true );
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Close();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: runs the server when the OK button is pressed
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//-----------------------------------------------------------------------------
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bool CAchievementAndStatsSummary::OnOK(bool applyOnly)
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{
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BaseClass::OnOK(applyOnly);
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return true;
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}
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//----------------------------------------------------------
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// Purpose: Preserve our width to the one in the .res file
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//----------------------------------------------------------
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void CAchievementAndStatsSummary::OnSizeChanged(int newWide, int newTall)
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{
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// Lock the width, but allow height scaling
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if ( newWide != cDialogWidth )
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{
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SetSize( cDialogWidth, newTall );
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return;
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}
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BaseClass::OnSizeChanged(newWide, newTall);
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}
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//----------------------------------------------------------
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// Purpose: Processes when summary dialog is activated.
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//----------------------------------------------------------
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void CAchievementAndStatsSummary::Activate()
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{
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m_pStatsSummary->MakeReadyForUse();
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m_pStatsSummary->UpdateStatsData();
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m_pAchievementsPage->UpdateAchievementDialogInfo();
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m_pLifetimeStatsPage->UpdateStatsData();
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m_pMatchStatsPage->UpdateStatsData();
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BaseClass::Activate();
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}
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