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//-----------------------------------------------------------------------------
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// VAUDIO_SPEEX.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,..\frame_encoder,..\..\..\public,..\..\..\public\tier1,..\..,..\..\..\common,.\source\libspeex,..\..\audio\public"
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$PreprocessorDefinitions "$BASE;SPEEX_EXPORTS"
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}
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$Linker
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{
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$SystemLibraries "iconv" [$OSXALL]
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}
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}
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$Project "vaudio_speex"
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{
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$Folder "Source Files"
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{
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$File "$SRCDIR\tier1\interface.cpp"
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$File "..\frame_encoder\voice_codec_frame.cpp"
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$File "VoiceEncoder_Speex.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\public\tier1\interface.h"
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$File "$SRCDIR\public\vaudio\ivaudio.h"
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$File "VoiceEncoder_Speex.h"
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}
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$Folder "Link Libraries"
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{
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$File "source\win32\libspeex\Release\libspeex.lib" [$WIN32&&!$VS2015]
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$Lib "$LIBCOMMON/libspeex" [$POSIX]
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}
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$Folder "Link Libraries" [$VS2015]
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{
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$File "$SRCDIR\engine\voice_codecs\speex\source\win32\libspeex\2015\release\libspeex.lib" [$WIN32]
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{
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$Configuration "Debug" { $ExcludedFromBuild "Yes" }
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}
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$File "$SRCDIR\engine\voice_codecs\speex\source\win32\libspeex\2015\debug\libspeex.lib" [$WIN32]
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{
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$Configuration "Release" { $ExcludedFromBuild "Yes" }
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}
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}
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}
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