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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#ifndef VMODES_H
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#define VMODES_H
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#ifdef _WIN32
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#pragma once
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#endif
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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struct viddef_t
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{
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unsigned int width;
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unsigned int height;
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int recalc_refdef; // if non-zero, recalc vid-based stuff
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int bits;
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};
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#endif //VMODES_H
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