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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// This file creates the quakedef precompiled header.
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// NOTE: to change precompiled header settings for engine.dll, you need to edit the DSP file
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// because it is setup to do multiple precompiled headers.
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#include "quakedef.h"
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