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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#if !defined( ITHREAD_H )
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#define ITHREAD_H
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#ifdef _WIN32
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#pragma once
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#endif
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// Typedef to point at member functions of CCDAudio
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typedef void ( CCDAudio::*vfunc )( int param1, int param2 );
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//-----------------------------------------------------------------------------
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// Purpose: CD Audio thread processing
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//-----------------------------------------------------------------------------
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abstract_class IThread
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{
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public:
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virtual ~IThread( void ) { }
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virtual bool Init( void ) = 0;
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virtual bool Shutdown( void ) = 0;
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// Add specified item to thread for processing
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virtual bool AddThreadItem( vfunc pfn, int param1, int param2 ) = 0;
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};
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extern IThread *thread;
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#endif // ITHREAD_H
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