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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef ENGINETHREADS_H
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#define ENGINETHREADS_H
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#include "tier0/threadtools.h"
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#include "const.h"
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#if defined( _WIN32 )
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#pragma once
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#endif
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#ifdef SOURCE_MT
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extern bool g_bThreadedEngine;
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extern int g_nMaterialSystemThread;
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extern int g_nServerThread;
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#define IsEngineThreaded() (g_bThreadedEngine)
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#else
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#define IsEngineThreaded() (false)
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#endif
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#endif // ENGINETHREADS_H
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