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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef ENGINEBUGREPORTER_H
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#define ENGINEBUGREPORTER_H
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#ifdef _WIN32
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#pragma once
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#endif
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namespace vgui
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{
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class Panel;
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};
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abstract_class IEngineBugReporter
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{
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public:
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typedef enum
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{
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BR_AUTOSELECT = 0,
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BR_PUBLIC,
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BR_INTERNAL,
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} BR_TYPE;
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virtual void Init( void ) = 0;
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virtual void Shutdown( void ) = 0;
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virtual void InstallBugReportingUI( vgui::Panel *parent, BR_TYPE type ) = 0;
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virtual bool ShouldPause() const = 0;
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virtual bool IsVisible() const = 0; //< true iff the bug panel is active and on screen right now
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};
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extern IEngineBugReporter *bugreporter;
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#endif // ENGINEBUGREPORTER_H
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