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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef IVOICERECORD_H
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#define IVOICERECORD_H
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#pragma once
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// This is the voice recording interface. It provides 16-bit signed mono data from
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// a mic at some sample rate.
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abstract_class IVoiceRecord
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{
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protected:
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virtual ~IVoiceRecord() {}
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public:
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// Use this to delete the object.
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virtual void Release()=0;
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// Start/stop capturing.
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virtual bool RecordStart() = 0;
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virtual void RecordStop() = 0;
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// Idle processing.
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virtual void Idle()=0;
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// Get the most recent N samples. If nSamplesWanted is less than the number of
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// available samples, it discards the first samples and gives you the last ones.
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virtual int GetRecordedData(short *pOut, int nSamplesWanted)=0;
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};
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#endif // IVOICERECORD_H
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