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https://github.com/nillerusr/source-engine.git
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/* -----------------------------------------------------------------------------
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* See the LICENSE file for information on copyright, usage and redistribution
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* of SWIG, and the README file for authors - http://www.swig.org/release.html.
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*
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* std_vector.i
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*
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* SWIG typemaps for std::vector
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* C# implementation
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* The C# wrapper is made to look and feel like a typesafe C# System.Collections.ArrayList
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* All the methods in IList are defined, but we don't derive from IList as this is a typesafe collection.
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* Warning: heavy macro usage in this file. Use swig -E to get a sane view on the real file contents!
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*
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* Very often the C# generated code will not compile as the C++ template type is not the same as the C#
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* proxy type, so use the SWIG_STD_VECTOR_SPECIALIZE or SWIG_STD_VECTOR_SPECIALIZE_MINIMUM macro, eg
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*
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* SWIG_STD_VECTOR_SPECIALIZE_MINIMUM(Klass, SomeNamespace::Klass)
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* %template(VectKlass) std::vector<SomeNamespace::Klass>;
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* ----------------------------------------------------------------------------- */
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// Warning: Use the typemaps here in the expectation that the macros they are in will change name.
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%include <std_common.i>
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// MACRO for use within the std::vector class body
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// CSTYPE and CTYPE respectively correspond to the types in the cstype and ctype typemaps
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%define SWIG_STD_VECTOR_MINIMUM(CSTYPE, CTYPE...)
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%typemap(csinterfaces) std::vector<CTYPE > "IDisposable, System.Collections.IEnumerable";
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%typemap(cscode) std::vector<CTYPE > %{
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public $csclassname(System.Collections.ICollection c) : this() {
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if (c == null)
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throw new ArgumentNullException("c");
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foreach (CSTYPE element in c) {
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this.Add(element);
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}
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}
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public bool IsFixedSize {
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get {
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return false;
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}
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}
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public bool IsReadOnly {
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get {
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return false;
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}
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}
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public CSTYPE this[int index] {
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get {
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return getitem(index);
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}
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set {
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setitem(index, value);
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}
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}
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public int Capacity {
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get {
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return (int)capacity();
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}
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set {
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if (value < size())
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throw new ArgumentOutOfRangeException("Capacity");
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reserve((uint)value);
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}
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}
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public int Count {
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get {
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return (int)size();
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}
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}
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public bool IsSynchronized {
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get {
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return false;
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}
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}
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public void CopyTo(System.Array array) {
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CopyTo(0, array, 0, this.Count);
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}
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public void CopyTo(System.Array array, int arrayIndex) {
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CopyTo(0, array, arrayIndex, this.Count);
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}
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public void CopyTo(int index, System.Array array, int arrayIndex, int count) {
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if (array == null)
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throw new ArgumentNullException("array");
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if (index < 0)
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throw new ArgumentOutOfRangeException("index", "Value is less than zero");
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if (arrayIndex < 0)
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throw new ArgumentOutOfRangeException("arrayIndex", "Value is less than zero");
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if (count < 0)
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throw new ArgumentOutOfRangeException("count", "Value is less than zero");
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if (array.Rank > 1)
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throw new ArgumentException("Multi dimensional array.");
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if (index+count > this.Count || arrayIndex+count > array.Length)
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throw new ArgumentException("Number of elements to copy is too large.");
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for (int i=0; i<count; i++)
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array.SetValue(getitemcopy(index+i), arrayIndex+i);
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}
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// Type-safe version of IEnumerable.GetEnumerator
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
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return new $csclassnameEnumerator(this);
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}
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public $csclassnameEnumerator GetEnumerator() {
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return new $csclassnameEnumerator(this);
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}
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// Type-safe enumerator
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/// Note that the IEnumerator documentation requires an InvalidOperationException to be thrown
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/// whenever the collection is modified. This has been done for changes in the size of the
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/// collection but not when one of the elements of the collection is modified as it is a bit
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/// tricky to detect unmanaged code that modifies the collection under our feet.
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public sealed class $csclassnameEnumerator : System.Collections.IEnumerator {
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private $csclassname collectionRef;
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private int currentIndex;
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private object currentObject;
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private int currentSize;
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public $csclassnameEnumerator($csclassname collection) {
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collectionRef = collection;
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currentIndex = -1;
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currentObject = null;
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currentSize = collectionRef.Count;
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}
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// Type-safe iterator Current
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public CSTYPE Current {
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get {
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if (currentIndex == -1)
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throw new InvalidOperationException("Enumeration not started.");
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if (currentIndex > currentSize - 1)
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throw new InvalidOperationException("Enumeration finished.");
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if (currentObject == null)
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throw new InvalidOperationException("Collection modified.");
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return (CSTYPE)currentObject;
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}
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}
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// Type-unsafe IEnumerator.Current
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object System.Collections.IEnumerator.Current {
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get {
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return Current;
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}
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}
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public bool MoveNext() {
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int size = collectionRef.Count;
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bool moveOkay = (currentIndex+1 < size) && (size == currentSize);
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if (moveOkay) {
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currentIndex++;
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currentObject = collectionRef[currentIndex];
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} else {
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currentObject = null;
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}
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return moveOkay;
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}
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public void Reset() {
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currentIndex = -1;
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currentObject = null;
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if (collectionRef.Count != currentSize) {
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throw new InvalidOperationException("Collection modified.");
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}
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}
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}
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%}
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public:
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typedef size_t size_type;
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typedef CTYPE value_type;
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typedef const value_type& const_reference;
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%rename(Clear) clear;
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void clear();
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%rename(Add) push_back;
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void push_back(const value_type& x);
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size_type size() const;
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size_type capacity() const;
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void reserve(size_type n);
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%newobject GetRange(int index, int count);
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%newobject Repeat(const value_type& value, int count);
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vector();
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%extend {
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vector(int capacity) throw (std::out_of_range) {
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std::vector<CTYPE >* pv = 0;
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if (capacity >= 0) {
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pv = new std::vector<CTYPE >();
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pv->reserve(capacity);
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} else {
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throw std::out_of_range("capacity");
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}
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return pv;
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}
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CTYPE getitemcopy(int index) throw (std::out_of_range) {
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if (index>=0 && index<(int)self->size())
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return (*self)[index];
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else
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throw std::out_of_range("index");
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}
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const_reference getitem(int index) throw (std::out_of_range) {
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if (index>=0 && index<(int)self->size())
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return (*self)[index];
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else
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throw std::out_of_range("index");
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}
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void setitem(int index, const value_type& val) throw (std::out_of_range) {
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if (index>=0 && index<(int)self->size())
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(*self)[index] = val;
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else
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throw std::out_of_range("index");
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}
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// Takes a deep copy of the elements unlike ArrayList.AddRange
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void AddRange(const std::vector<CTYPE >& values) {
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self->insert(self->end(), values.begin(), values.end());
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}
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// Takes a deep copy of the elements unlike ArrayList.GetRange
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std::vector<CTYPE > *GetRange(int index, int count) throw (std::out_of_range, std::invalid_argument) {
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if (index < 0)
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throw std::out_of_range("index");
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if (count < 0)
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throw std::out_of_range("count");
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if (index >= (int)self->size()+1 || index+count > (int)self->size())
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throw std::invalid_argument("invalid range");
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return new std::vector<CTYPE >(self->begin()+index, self->begin()+index+count);
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}
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void Insert(int index, const value_type& x) throw (std::out_of_range) {
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if (index>=0 && index<(int)self->size()+1)
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self->insert(self->begin()+index, x);
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else
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throw std::out_of_range("index");
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}
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// Takes a deep copy of the elements unlike ArrayList.InsertRange
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void InsertRange(int index, const std::vector<CTYPE >& values) throw (std::out_of_range) {
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if (index>=0 && index<(int)self->size()+1)
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self->insert(self->begin()+index, values.begin(), values.end());
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else
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throw std::out_of_range("index");
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}
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void RemoveAt(int index) throw (std::out_of_range) {
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if (index>=0 && index<(int)self->size())
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self->erase(self->begin() + index);
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else
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throw std::out_of_range("index");
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}
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void RemoveRange(int index, int count) throw (std::out_of_range, std::invalid_argument) {
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if (index < 0)
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throw std::out_of_range("index");
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if (count < 0)
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throw std::out_of_range("count");
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if (index >= (int)self->size()+1 || index+count > (int)self->size())
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throw std::invalid_argument("invalid range");
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self->erase(self->begin()+index, self->begin()+index+count);
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}
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static std::vector<CTYPE > *Repeat(const value_type& value, int count) throw (std::out_of_range) {
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if (count < 0)
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throw std::out_of_range("count");
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return new std::vector<CTYPE >(count, value);
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}
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void Reverse() {
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std::reverse(self->begin(), self->end());
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}
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void Reverse(int index, int count) throw (std::out_of_range, std::invalid_argument) {
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if (index < 0)
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throw std::out_of_range("index");
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if (count < 0)
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throw std::out_of_range("count");
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if (index >= (int)self->size()+1 || index+count > (int)self->size())
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throw std::invalid_argument("invalid range");
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std::reverse(self->begin()+index, self->begin()+index+count);
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}
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// Takes a deep copy of the elements unlike ArrayList.SetRange
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void SetRange(int index, const std::vector<CTYPE >& values) throw (std::out_of_range) {
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if (index < 0)
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throw std::out_of_range("index");
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if (index+values.size() > self->size())
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throw std::out_of_range("index");
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std::copy(values.begin(), values.end(), self->begin()+index);
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}
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}
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%enddef
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// Extra methods added to the collection class if operator== is defined for the class being wrapped
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// CSTYPE and CTYPE respectively correspond to the types in the cstype and ctype typemaps
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%define SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(CSTYPE, CTYPE...)
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%extend {
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bool Contains(const value_type& value) {
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return std::find(self->begin(), self->end(), value) != self->end();
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}
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int IndexOf(const value_type& value) {
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int index = -1;
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std::vector<CTYPE >::iterator it = std::find(self->begin(), self->end(), value);
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if (it != self->end())
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index = (int)(it - self->begin());
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return index;
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}
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int LastIndexOf(const value_type& value) {
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int index = -1;
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std::vector<CTYPE >::reverse_iterator rit = std::find(self->rbegin(), self->rend(), value);
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if (rit != self->rend())
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index = (int)(self->rend() - 1 - rit);
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return index;
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}
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void Remove(const value_type& value) {
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std::vector<CTYPE >::iterator it = std::find(self->begin(), self->end(), value);
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if (it != self->end())
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self->erase(it);
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}
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}
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%enddef
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// Macros for std::vector class specializations
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// CSTYPE and CTYPE respectively correspond to the types in the cstype and ctype typemaps
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%define SWIG_STD_VECTOR_SPECIALIZE(CSTYPE, CTYPE...)
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namespace std {
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template<> class vector<CTYPE > {
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SWIG_STD_VECTOR_MINIMUM(CSTYPE, CTYPE)
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SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(CSTYPE, CTYPE)
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};
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}
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%enddef
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%define SWIG_STD_VECTOR_SPECIALIZE_MINIMUM(CSTYPE, CTYPE...)
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namespace std {
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template<> class vector<CTYPE > {
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SWIG_STD_VECTOR_MINIMUM(CSTYPE, CTYPE)
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};
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}
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%enddef
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%{
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#include <vector>
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#include <algorithm>
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#include <stdexcept>
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%}
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%csmethodmodifiers std::vector::getitemcopy "private"
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%csmethodmodifiers std::vector::getitem "private"
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%csmethodmodifiers std::vector::setitem "private"
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%csmethodmodifiers std::vector::size "private"
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%csmethodmodifiers std::vector::capacity "private"
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%csmethodmodifiers std::vector::reserve "private"
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namespace std {
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// primary (unspecialized) class template for std::vector
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// does not require operator== to be defined
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template<class T> class vector {
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SWIG_STD_VECTOR_MINIMUM(T, T)
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};
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// specializations for pointers
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template<class T> class vector<T*> {
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SWIG_STD_VECTOR_MINIMUM(T, T*)
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};
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template<class T> class vector<const T*> {
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SWIG_STD_VECTOR_MINIMUM(T, const T*)
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};
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}
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// template specializations for std::vector
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// these provide extra collections methods as operator== is defined
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SWIG_STD_VECTOR_SPECIALIZE(bool, bool)
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SWIG_STD_VECTOR_SPECIALIZE(char, char)
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SWIG_STD_VECTOR_SPECIALIZE(sbyte, signed char)
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SWIG_STD_VECTOR_SPECIALIZE(byte, unsigned char)
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SWIG_STD_VECTOR_SPECIALIZE(short, short)
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SWIG_STD_VECTOR_SPECIALIZE(ushort, unsigned short)
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SWIG_STD_VECTOR_SPECIALIZE(int, int)
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SWIG_STD_VECTOR_SPECIALIZE(uint, unsigned int)
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SWIG_STD_VECTOR_SPECIALIZE(int, long)
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SWIG_STD_VECTOR_SPECIALIZE(uint, unsigned long)
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SWIG_STD_VECTOR_SPECIALIZE(long, long long)
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SWIG_STD_VECTOR_SPECIALIZE(ulong, unsigned long long)
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SWIG_STD_VECTOR_SPECIALIZE(float, float)
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SWIG_STD_VECTOR_SPECIALIZE(double, double)
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SWIG_STD_VECTOR_SPECIALIZE(string, std::string) // also requires a %include <std_string.i>
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Block a user