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/* -----------------------------------------------------------------------------
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* See the LICENSE file for information on copyright, usage and redistribution
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* of SWIG, and the README file for authors - http://www.swig.org/release.html.
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*
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* carrays.i
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*
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* SWIG library file containing macros that can be used to manipulate simple
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* pointers as arrays.
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* ----------------------------------------------------------------------------- */
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/* -----------------------------------------------------------------------------
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* %array_functions(TYPE,NAME)
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*
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* Generates functions for creating and accessing elements of a C array
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* (as pointers). Creates the following functions:
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*
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* TYPE *new_NAME(int nelements)
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* void delete_NAME(TYPE *);
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* TYPE NAME_getitem(TYPE *, int index);
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* void NAME_setitem(TYPE *, int index, TYPE value);
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*
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* ----------------------------------------------------------------------------- */
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%define %array_functions(TYPE,NAME)
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%{
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static TYPE *new_##NAME(int nelements) { %}
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#ifdef __cplusplus
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%{ return new TYPE[nelements]; %}
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#else
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%{ return (TYPE *) calloc(nelements,sizeof(TYPE)); %}
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#endif
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%{}
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static void delete_##NAME(TYPE *ary) { %}
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#ifdef __cplusplus
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%{ delete [] ary; %}
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#else
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%{ free(ary); %}
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#endif
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%{}
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static TYPE NAME##_getitem(TYPE *ary, int index) {
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return ary[index];
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}
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static void NAME##_setitem(TYPE *ary, int index, TYPE value) {
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ary[index] = value;
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}
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%}
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TYPE *new_##NAME(int nelements);
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void delete_##NAME(TYPE *ary);
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TYPE NAME##_getitem(TYPE *ary, int index);
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void NAME##_setitem(TYPE *ary, int index, TYPE value);
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%enddef
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/* -----------------------------------------------------------------------------
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* %array_class(TYPE,NAME)
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*
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* Generates a class wrapper around a C array. The class has the following
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* interface:
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*
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* struct NAME {
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* NAME(int nelements);
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* ~NAME();
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* TYPE getitem(int index);
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* void setitem(int index, TYPE value);
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* TYPE * cast();
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* static NAME *frompointer(TYPE *t);
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* }
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*
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* ----------------------------------------------------------------------------- */
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%define %array_class(TYPE,NAME)
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%{
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typedef TYPE NAME;
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%}
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typedef struct NAME {
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/* Put language specific enhancements here */
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} NAME;
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%extend NAME {
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#ifdef __cplusplus
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NAME(int nelements) {
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return new TYPE[nelements];
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}
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~NAME() {
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delete [] self;
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}
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#else
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NAME(int nelements) {
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return (TYPE *) calloc(nelements,sizeof(TYPE));
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}
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~NAME() {
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free(self);
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}
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#endif
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TYPE getitem(int index) {
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return self[index];
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}
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void setitem(int index, TYPE value) {
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self[index] = value;
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}
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TYPE * cast() {
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return self;
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}
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static NAME *frompointer(TYPE *t) {
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return (NAME *) t;
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}
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};
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%types(NAME = TYPE);
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%enddef
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