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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// TextConsoleWin32.h: Win32 interface for the TextConsole class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined TEXTCONSOLE_WIN32_H
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#define TEXTCONSOLE_WIN32_H
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#pragma once
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#ifdef _WIN32
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#include <windows.h>
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#include "TextConsole.h"
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#define MAX_CONSOLE_TEXTLEN 256
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#define MAX_BUFFER_LINES 30
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class CTextConsoleWin32 : public CTextConsole
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{
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public:
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CTextConsoleWin32();
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virtual ~CTextConsoleWin32() { };
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// CTextConsole
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bool Init();
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void ShutDown( void );
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void Print( char *pszMsg );
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void SetTitle( char * pszTitle );
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void SetStatusLine( char * pszStatus );
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void UpdateStatus( void );
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char * GetLine( int index, char *buf, int buflen );
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int GetWidth( void );
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void SetVisible( bool visible );
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protected:
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// CTextConsoleWin32
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void SetColor( WORD );
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void PrintRaw( const char * pszMsg, int nChars = -1 );
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private:
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char m_szConsoleText[ MAX_CONSOLE_TEXTLEN ]; // console text buffer
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int m_nConsoleTextLen; // console textbuffer length
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int m_nCursorPosition; // position in the current input line
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// Saved input data when scrolling back through command history
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char m_szSavedConsoleText[ MAX_CONSOLE_TEXTLEN ]; // console text buffer
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int m_nSavedConsoleTextLen; // console textbuffer length
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char m_aszLineBuffer[ MAX_BUFFER_LINES ][ MAX_CONSOLE_TEXTLEN ]; // command buffer last MAX_BUFFER_LINES commands
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int m_nInputLine; // Current line being entered
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int m_nBrowseLine; // current buffer line for up/down arrow
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int m_nTotalLines; // # of nonempty lines in the buffer
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int ReceiveNewline( void );
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void ReceiveBackspace( void );
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void ReceiveTab( void );
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void ReceiveStandardChar( const char ch );
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void ReceiveUpArrow( void );
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void ReceiveDownArrow( void );
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void ReceiveLeftArrow( void );
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void ReceiveRightArrow( void );
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private:
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HANDLE hinput; // standard input handle
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HANDLE houtput; // standard output handle
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WORD Attrib; // attrib colours for status bar
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char statusline[81]; // first line in console is status line
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};
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#endif // _WIN32
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#endif // !defined TEXTCONSOLE_WIN32_H
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