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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=======================================================================================//
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#ifndef REPLAYHANDLE_H
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#define REPLAYHANDLE_H
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#ifdef _WIN32
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#pragma once
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#endif
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//----------------------------------------------------------------------------------------
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#include "platform.h"
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//----------------------------------------------------------------------------------------
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typedef uint32 ReplayHandle_t;
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//----------------------------------------------------------------------------------------
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#define REPLAY_HANDLE_INVALID ( (ReplayHandle_t)-1 )
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//----------------------------------------------------------------------------------------
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#endif // REPLAYHANDLE_H
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