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/*
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* CVDirect3DBuffer.h
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* CoreVideo
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*
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* Copyright (c) 2004 Apple Computer, Inc. All rights reserved.
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*
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*/
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/*! @header CVDirect3DBuffer.h
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@copyright 2004 Apple Computer, Inc. All rights reserved.
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@discussion A CoreVideo buffer derives from a generic buffer and can be an ImageBuffer or PixelBuffer.
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*/
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#if !defined(__COREVIDEO_CVDIRECT3DBUFFER_H__)
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#define __COREVIDEO_CVDIRECT3DBUFFER_H__ 1
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#include <CVImageBuffer.h>
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#if defined(__cplusplus)
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extern "C" {
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#endif
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#define kCVDirect3DBufferWidth CFSTR("Width")
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#define kCVDirect3DBufferHeight CFSTR("Height")
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#define kCVDirect3DBufferTarget CFSTR("Direct3DTarget")
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#define kCVDirect3DBufferInternalFormat CFSTR("Direct3DInternalFormat")
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#define kCVDirect3DBufferMaximumMipmapLevel CFSTR("MaximumMipmapLevel")
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typedef CVImageBufferRef CVDirect3DBufferRef;
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CV_EXPORT CFTypeID CVDirect3DBufferGetTypeID();
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/*!
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@function CVDirect3DBufferRetain
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@abstract Retains a CVDirect3DBuffer object
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@discussion Equivalent to CFRetain, but NULL safe
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@param buffer A CVDirect3DBuffer object that you want to retain.
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@result A CVDirect3DBuffer object that is the same as the passed in buffer.
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*/
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CV_EXPORT CVDirect3DBufferRef CVDirect3DBufferRetain( CVDirect3DBufferRef texture );
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/*!
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@function CVDirect3DBufferRelease
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@abstract Releases a CVDirect3DBuffer object
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@discussion Equivalent to CFRelease, but NULL safe
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@param buffer A CVDirect3DBuffer object that you want to release.
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*/
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CV_EXPORT void CVDirect3DBufferRelease( CVDirect3DBufferRef texture );
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/*!
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@function CVDirect3DBufferCreate
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@abstract Create a new CVDirect3DBuffer that may be used for D3D rendering purposes
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@param width The width of the buffer in pixels
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@param height The height of the buffer in pixels
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@param attributes A CFDictionaryRef containing other desired attributes of the buffer (texture format, max mipmap level, etc.).
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May be NULL.
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@param bufferOut The newly created buffer will be placed here.
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@result kCVReturnSuccess if the attachment succeeded
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*/
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CV_EXPORT CVReturn CVDirect3DBufferCreate(CFAllocatorRef allocator, size_t width, size_t height, void *d3dDevice, CFDictionaryRef attributes, CVDirect3DBufferRef *bufferOut);
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/*!
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@function CVDirect3DBufferGetAttributes
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@param openGLBuffer Target D3D Buffer.
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@result CVDirect3DBuffer attributes dictionary, NULL if not set.
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*/
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CV_EXPORT CFDictionaryRef CVDirect3DBufferGetAttributes(CVDirect3DBufferRef d3DBuffer);
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#if defined(__cplusplus)
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}
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#endif
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#endif
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