mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-09 02:09:35 +00:00
1
This commit is contained in:
@@ -0,0 +1,99 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
//=======================================================================================//
|
||||
|
||||
#ifndef IMAGECONVERSION_H
|
||||
#define IMAGECONVERSION_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "tier0/basetypes.h"
|
||||
|
||||
class CUtlBuffer;
|
||||
struct Bitmap_t;
|
||||
|
||||
enum ConversionErrorType
|
||||
{
|
||||
CE_SUCCESS,
|
||||
CE_MEMORY_ERROR,
|
||||
CE_CANT_OPEN_SOURCE_FILE,
|
||||
CE_ERROR_PARSING_SOURCE,
|
||||
CE_SOURCE_FILE_FORMAT_NOT_SUPPORTED,
|
||||
CE_SOURCE_FILE_TGA_FORMAT_NOT_SUPPORTED,
|
||||
CE_SOURCE_FILE_BMP_FORMAT_NOT_SUPPORTED,
|
||||
CE_SOURCE_FILE_SIZE_NOT_SUPPORTED,
|
||||
CE_ERROR_WRITING_OUTPUT_FILE,
|
||||
CE_ERROR_LOADING_DLL
|
||||
};
|
||||
|
||||
enum ImageFileFormat
|
||||
{
|
||||
kImageFileFormat_PNG,
|
||||
kImageFileFormat_JPG,
|
||||
};
|
||||
|
||||
struct TGAHeader {
|
||||
byte identsize; // size of ID field that follows 18 byte header (0 usually)
|
||||
byte colourmaptype; // type of colour map 0=none, 1=has palette
|
||||
byte imagetype; // type of image 0=none,1=indexed,2=rgb,3=grey,+8=rle packed
|
||||
|
||||
short colourmapstart; // first colour map entry in palette
|
||||
short colourmaplength; // number of colours in palette
|
||||
byte colourmapbits; // number of bits per palette entry 15,16,24,32
|
||||
|
||||
short xstart; // image x origin
|
||||
short ystart; // image y origin
|
||||
short width; // image width in pixels
|
||||
short height; // image height in pixels
|
||||
byte bits; // image bits per pixel 8,16,24,32
|
||||
byte descriptor; // image descriptor bits (vh flip bits)
|
||||
};
|
||||
|
||||
ConversionErrorType ImgUtl_ConvertJPEGToTGA( const char *jpgPath, const char *tgaPath, bool bRequirePowerOfTwoSize = true );
|
||||
ConversionErrorType ImgUtl_ConvertBMPToTGA( const char *bmpPath, const char *tgaPath );
|
||||
ConversionErrorType ImgUtl_ConvertTGA( const char *tgaPath, int nMaxWidth = -1, int nMaxHeight = -1 );
|
||||
unsigned char *ImgUtl_ReadVTFAsRGBA( const char *vtfPath, int &width, int &height, ConversionErrorType &errcode );
|
||||
unsigned char *ImgUtl_ReadTGAAsRGBA( const char *tgaPath, int &width, int &height, ConversionErrorType &errcode, TGAHeader &tgaHeader );
|
||||
unsigned char *ImgUtl_ReadJPEGAsRGBA( const char *jpegPath, int &width, int &height, ConversionErrorType &errcode );
|
||||
unsigned char *ImgUtl_ReadBMPAsRGBA( const char *bmpPath, int &width, int &height, ConversionErrorType &errcode );
|
||||
unsigned char *ImgUtl_ReadPNGAsRGBA( const char *bmpPath, int &width, int &height, ConversionErrorType &errcode );
|
||||
unsigned char *ImgUtl_ReadPNGAsRGBAFromBuffer( CUtlBuffer &buffer, int &width, int &height, ConversionErrorType &errcode );
|
||||
unsigned char *ImgUtl_ReadImageAsRGBA( const char *path, int &width, int &height, ConversionErrorType &errcode );
|
||||
ConversionErrorType ImgUtl_StretchRGBAImage( const unsigned char *srcBuf, const int srcWidth, const int srcHeight, unsigned char *destBuf, const int destWidth, const int destHeight );
|
||||
ConversionErrorType ImgUtl_PadRGBAImage( const unsigned char *srcBuf, const int srcWidth, const int srcHeight, unsigned char *destBuf, const int destWidth, const int destHeight );
|
||||
ConversionErrorType ImgUtl_ConvertTGAToVTF( const char *tgaPath, int nMaxWidth = -1, int nMaxHeight = -1 );
|
||||
ConversionErrorType ImgUtl_WriteGenericVMT( const char *vtfPath, const char *pMaterialsSubDir );
|
||||
ConversionErrorType ImgUtl_WriteRGBAAsPNGToBuffer( const unsigned char *pRGBAData, int nWidth, int nHeight, CUtlBuffer &bufOutData, int nStride = 0 );
|
||||
ConversionErrorType ImgUtl_WriteRGBAAsJPEGToBuffer( const unsigned char *pRGBAData, int nWidth, int nHeight, CUtlBuffer &bufOutData, int nStride = 0 );
|
||||
|
||||
//
|
||||
// Converts pInPath (which can be a TGA, BMP, or JPG file) to a VTF in pMaterialsSubDir, where
|
||||
// pMaterialsSubDir is a directory located relative to the game/materials directory. If the
|
||||
// output directory doesn't exist, it will be created. Dumps a generic VMT in pMaterialsSubDir
|
||||
// as well.
|
||||
//
|
||||
ConversionErrorType ImgUtl_ConvertToVTFAndDumpVMT( const char *pInPath, const char *pMaterialsSubDir,
|
||||
int nMaxWidth = -1, int nMaxHeight = -1 );
|
||||
|
||||
|
||||
/// Load from image file. We use the file extension to
|
||||
/// decide what file format to use
|
||||
ConversionErrorType ImgUtl_LoadBitmap( const char *pszFilename, Bitmap_t &bitmap );
|
||||
|
||||
/// Load an image direct from memory buffer
|
||||
ConversionErrorType ImgUtl_LoadBitmapFromBuffer( CUtlBuffer &fileData, Bitmap_t &bitmap, ImageFileFormat eImageFileFormat );
|
||||
|
||||
/// Save a bitmap to memory buffer
|
||||
ConversionErrorType ImgUtl_SaveBitmapToBuffer( CUtlBuffer &fileData, const Bitmap_t &bitmap, ImageFileFormat eImageFileFormat );
|
||||
|
||||
/// Load a PNG direct from memory buffer
|
||||
ConversionErrorType ImgUtl_LoadPNGBitmapFromBuffer( CUtlBuffer &fileData, Bitmap_t &bitmap );
|
||||
|
||||
/// Save a bitmap in PNG format to memory buffer
|
||||
ConversionErrorType ImgUtl_SavePNGBitmapToBuffer( CUtlBuffer &fileData, const Bitmap_t &bitmap );
|
||||
|
||||
/// Resize a bitmap. This currently only works for RGBA images!
|
||||
ConversionErrorType ImgUtl_ResizeBitmap( Bitmap_t &destBitmap, int nWidth, int nHeight, const Bitmap_t *pImgSource = NULL );
|
||||
|
||||
#endif // IMAGECONVERSION_H
|
||||
Reference in New Issue
Block a user