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gameui: don`t show FOVValueLabel if fov_desired cvar is not exists
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@ -448,6 +448,12 @@ public:
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{
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pFOV->SetVisible( false );
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}
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pFOV = FindChildByName( "FovValueLabel" );
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if ( pFOV )
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{
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pFOV->SetVisible( false );
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}
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}
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MarkDefaultSettingsAsRecommended();
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