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Fix macOS build (#146)
* Fix macOS build * Fix *BSD build * Add missing *BSD include
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@@ -2714,7 +2714,7 @@ bool CGameServer::SpawnServer( const char *szMapName, const char *szMapFile, con
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event->SetString( "os", "LINUX" );
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#elif defined ( OSX )
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event->SetString( "os", "OSX" );
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#elif defined(BSD)
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#elif defined(PLATFORM_BSD)
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event->SetString("os",
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# ifdef __FreeBSD__
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"FreeBSD"
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