game(hl1): fix gibbing

This commit is contained in:
nillerusr
2022-08-31 18:23:22 +03:00
parent fafc3554a5
commit 216bbf1baa
5 changed files with 12 additions and 10 deletions
+1 -1
View File
@@ -180,7 +180,7 @@ bool CHL1BaseNPC::CorpseGib( const CTakeDamageInfo &info )
CSoundEnt::InsertSound( SOUND_MEAT, GetAbsOrigin(), 256, 0.5f, this );
/// BaseClass::CorpseGib( info );
BaseClass::CorpseGib( info );
return true;
}