mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
engine: again fix static prop lump version 10 loading
This commit is contained in:
parent
92a1eae995
commit
1d39be1a97
@ -536,12 +536,12 @@ bool CStaticProp::Init( int index, StaticPropLump_t &lump, model_t *pModel )
|
||||
m_Flags = ( lump.m_Flags & (STATIC_PROP_SCREEN_SPACE_FADE | STATIC_PROP_FLAG_FADES | STATIC_PROP_NO_PER_VERTEX_LIGHTING) );
|
||||
|
||||
int nCurrentDXLevel = g_pMaterialSystemHardwareConfig->GetDXSupportLevel();
|
||||
/* bool bNoDraw = ( lump.m_nMinDXLevel && lump.m_nMinDXLevel > nCurrentDXLevel );
|
||||
bool bNoDraw = ( lump.m_nMinDXLevel && lump.m_nMinDXLevel > nCurrentDXLevel );
|
||||
bNoDraw = bNoDraw || ( lump.m_nMaxDXLevel && lump.m_nMaxDXLevel < nCurrentDXLevel );
|
||||
if ( bNoDraw )
|
||||
{
|
||||
m_Flags |= STATIC_PROP_NO_DRAW;
|
||||
}*/
|
||||
}
|
||||
|
||||
// Cache the model to world matrix since it never changes.
|
||||
AngleMatrix( lump.m_Angles, lump.m_Origin, m_ModelToWorld );
|
||||
@ -1329,73 +1329,30 @@ void CStaticPropMgr::UnserializeModels( CUtlBuffer& buf )
|
||||
|
||||
// Gotta preallocate the static props here so no rellocations take place
|
||||
// the leaf list stores pointers to these tricky little guys.
|
||||
bool bSkip = false;
|
||||
m_StaticProps.EnsureCapacity(count);
|
||||
m_StaticProps.AddMultipleToTail(count);
|
||||
for ( int i = 0; i < count; ++i )
|
||||
{
|
||||
// Reset every loop.
|
||||
bSkip = false;
|
||||
|
||||
StaticPropLump_t lump;
|
||||
switch ( nLumpVersion )
|
||||
{
|
||||
case 4:
|
||||
buf.Get( &lump, sizeof(StaticPropLumpV4_t) );
|
||||
lump.m_flForcedFadeScale = 1.0f;
|
||||
lump.m_nMinCPULevel = lump.m_nMaxCPULevel = lump.m_nMinGPULevel = lump.m_nMaxGPULevel = 0;
|
||||
lump.m_DiffuseModulation.r = lump.m_DiffuseModulation.g = lump.m_DiffuseModulation.b = lump.m_DiffuseModulation.a = 255; // default color/alpha modulation to identity
|
||||
lump.m_bDisableX360 = false;
|
||||
lump.m_FlagsEx = 0;
|
||||
break;
|
||||
|
||||
case 5:
|
||||
buf.Get( &lump, sizeof(StaticPropLumpV5_t) );
|
||||
lump.m_nMinCPULevel = lump.m_nMaxCPULevel = lump.m_nMinGPULevel = lump.m_nMaxGPULevel = 0;
|
||||
lump.m_DiffuseModulation.r = lump.m_DiffuseModulation.g = lump.m_DiffuseModulation.b = lump.m_DiffuseModulation.a = 255; // default color/alpha modulation to identity
|
||||
lump.m_bDisableX360 = false;
|
||||
lump.m_FlagsEx = 0;
|
||||
break;
|
||||
|
||||
case 6:
|
||||
buf.Get( &lump, sizeof( StaticPropLumpV6_t ) );
|
||||
lump.m_nMinCPULevel = lump.m_nMaxCPULevel = lump.m_nMinGPULevel = lump.m_nMaxGPULevel = 0;
|
||||
lump.m_DiffuseModulation.r = lump.m_DiffuseModulation.g = lump.m_DiffuseModulation.b = lump.m_DiffuseModulation.a = 255; // default color/alpha modulation to identity
|
||||
lump.m_bDisableX360 = false;
|
||||
lump.m_FlagsEx = 0;
|
||||
break;
|
||||
|
||||
case 7:
|
||||
buf.Get( &lump, sizeof( StaticPropLumpV7_t ) );
|
||||
lump.m_nMinCPULevel = lump.m_nMaxCPULevel = lump.m_nMinGPULevel = lump.m_nMaxGPULevel = 0;
|
||||
lump.m_bDisableX360 = false;
|
||||
lump.m_FlagsEx = 0;
|
||||
break;
|
||||
|
||||
case 8:
|
||||
buf.Get( &lump, sizeof( StaticPropLumpV8_t ) );
|
||||
lump.m_bDisableX360 = false;
|
||||
lump.m_FlagsEx = 0;
|
||||
break;
|
||||
|
||||
case 9:
|
||||
buf.Get( &lump, sizeof( StaticPropLumpV9_t ) );
|
||||
lump.m_FlagsEx = 0;
|
||||
break;
|
||||
|
||||
case 10:
|
||||
if( s_MapHeader.version >= 21 )
|
||||
buf.Get( &lump, sizeof( StaticPropLumpV10_21_t ) );
|
||||
else
|
||||
buf.Get( &lump, sizeof( StaticPropLumpV10_t ) );
|
||||
break;
|
||||
|
||||
case 11:
|
||||
buf.Get( &lump, sizeof( StaticPropLump_t ) );
|
||||
break;
|
||||
case 4: UnserializeLump<StaticPropLumpV4_t>(&lump, buf); break;
|
||||
case 5: UnserializeLump<StaticPropLumpV5_t>(&lump, buf); break;
|
||||
case 6: UnserializeLump<StaticPropLumpV6_t>(&lump, buf); break;
|
||||
case 7: // Falls down to version 10. We promoted TF to version 10 to deal with SFM.
|
||||
case 9: UnserializeLump<StaticPropLumpV9_t>(&lump, buf); break;
|
||||
case 10:
|
||||
{
|
||||
if( s_MapHeader.version == 21 )
|
||||
UnserializeLump<StaticPropLumpV10_21_t>(&lump, buf);
|
||||
else
|
||||
UnserializeLump<StaticPropLumpV10_t>(&lump, buf);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
Assert("Unexpected version while deserializing lumps.");
|
||||
}
|
||||
|
||||
int j = m_StaticProps.AddToTail();
|
||||
m_StaticProps[j].Init( j, lump, m_StaticPropDict[lump.m_PropType].m_pModel );
|
||||
m_StaticProps[i].Init( i, lump, m_StaticPropDict[lump.m_PropType].m_pModel );
|
||||
|
||||
// For distance-based fading, keep a list of the things that need
|
||||
// to be faded out. Not sure if this is the optimal way of doing it
|
||||
|
@ -292,7 +292,7 @@ struct StaticPropLumpV10_t
|
||||
unsigned short m_nLightmapResolutionY;
|
||||
};
|
||||
|
||||
// version 10
|
||||
// version 10 bsp21
|
||||
struct StaticPropLumpV10_21_t
|
||||
{
|
||||
DECLARE_BYTESWAP_DATADESC();
|
||||
@ -319,7 +319,7 @@ struct StaticPropLumpV10_21_t
|
||||
};
|
||||
|
||||
// version 11
|
||||
struct StaticPropLump_t
|
||||
struct StaticPropLumpV11_t
|
||||
{
|
||||
DECLARE_BYTESWAP_DATADESC();
|
||||
Vector m_Origin;
|
||||
@ -345,6 +345,106 @@ struct StaticPropLump_t
|
||||
float m_flPropScale;
|
||||
};
|
||||
|
||||
struct StaticPropLump_t
|
||||
{
|
||||
DECLARE_BYTESWAP_DATADESC();
|
||||
Vector m_Origin;
|
||||
QAngle m_Angles;
|
||||
unsigned short m_PropType;
|
||||
unsigned short m_FirstLeaf;
|
||||
unsigned short m_LeafCount;
|
||||
unsigned char m_Solid;
|
||||
int m_Skin;
|
||||
float m_FadeMinDist;
|
||||
float m_FadeMaxDist;
|
||||
Vector m_LightingOrigin;
|
||||
float m_flForcedFadeScale;
|
||||
unsigned short m_nMinDXLevel;
|
||||
unsigned short m_nMaxDXLevel;
|
||||
// int m_Lighting; // index into the GAMELUMP_STATIC_PROP_LIGHTING lump
|
||||
unsigned int m_Flags;
|
||||
unsigned short m_nLightmapResolutionX;
|
||||
unsigned short m_nLightmapResolutionY;
|
||||
|
||||
color32 m_DiffuseModulation; // per instance color and alpha modulation
|
||||
bool m_bDisableX360;
|
||||
int m_FlagsEx; // more flags (introduced in v10)
|
||||
|
||||
inline StaticPropLump_t& operator=(const StaticPropLumpV4_t& _rhs)
|
||||
{
|
||||
m_Origin = _rhs.m_Origin;
|
||||
m_Angles = _rhs.m_Angles;
|
||||
m_PropType = _rhs.m_PropType;
|
||||
m_FirstLeaf = _rhs.m_FirstLeaf;
|
||||
m_LeafCount = _rhs.m_LeafCount;
|
||||
m_Solid = _rhs.m_Solid;
|
||||
m_Flags = _rhs.m_Flags;
|
||||
m_Skin = _rhs.m_Skin;
|
||||
m_FadeMinDist = _rhs.m_FadeMinDist;
|
||||
m_FadeMaxDist = _rhs.m_FadeMaxDist;
|
||||
m_LightingOrigin = _rhs.m_LightingOrigin;
|
||||
|
||||
// These get potentially set twice--once here and once in the caller.
|
||||
// Value judgement: This makes the code easier to work with, so unless it's a perf issue...
|
||||
m_flForcedFadeScale = 1.0f;
|
||||
m_nMinDXLevel = 0;
|
||||
m_nMaxDXLevel = 0;
|
||||
m_nLightmapResolutionX = 0;
|
||||
m_nLightmapResolutionY = 0;
|
||||
m_DiffuseModulation.r = 0;
|
||||
m_DiffuseModulation.g = 0;
|
||||
m_DiffuseModulation.b = 0;
|
||||
m_DiffuseModulation.a = 0;
|
||||
|
||||
// Older versions don't want this.
|
||||
m_Flags |= STATIC_PROP_NO_PER_TEXEL_LIGHTING;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline StaticPropLump_t& operator=(const StaticPropLumpV5_t& _rhs)
|
||||
{
|
||||
(*this) = reinterpret_cast<const StaticPropLumpV4_t&>(_rhs);
|
||||
|
||||
m_flForcedFadeScale = _rhs.m_flForcedFadeScale;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline StaticPropLump_t& operator=(const StaticPropLumpV6_t& _rhs)
|
||||
{
|
||||
(*this) = reinterpret_cast<const StaticPropLumpV5_t&>(_rhs);
|
||||
|
||||
m_nMinDXLevel = _rhs.m_nMinDXLevel;
|
||||
m_nMaxDXLevel = _rhs.m_nMaxDXLevel;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline StaticPropLump_t& operator=(const StaticPropLumpV9_t& _rhs)
|
||||
{
|
||||
(*this) = reinterpret_cast<const StaticPropLumpV5_t&>(_rhs);
|
||||
|
||||
m_DiffuseModulation = _rhs.m_DiffuseModulation;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline StaticPropLump_t& operator=(const StaticPropLumpV10_t& _rhs)
|
||||
{
|
||||
(*this) = reinterpret_cast<const StaticPropLumpV6_t&>(_rhs);
|
||||
|
||||
m_Flags = _rhs.m_Flags;
|
||||
m_nLightmapResolutionX = _rhs.m_nLightmapResolutionX;
|
||||
m_nLightmapResolutionY = _rhs.m_nLightmapResolutionY;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline StaticPropLump_t& operator=(const StaticPropLumpV10_21_t& _rhs)
|
||||
{
|
||||
(*this) = reinterpret_cast<const StaticPropLumpV9_t&>(_rhs);
|
||||
|
||||
m_FlagsEx = _rhs.m_FlagsEx;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
|
||||
struct StaticPropLeafLump_t
|
||||
{
|
||||
DECLARE_BYTESWAP_DATADESC();
|
||||
|
Loading…
Reference in New Issue
Block a user