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game(android): add custom chat
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@ -24,7 +24,7 @@
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#include "vgui/IInput.h"
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#include "vgui/ILocalize.h"
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#include "multiplay_gamerules.h"
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#include "tier0/icommandline.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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@ -37,6 +37,9 @@ ConVar cl_showtextmsg( "cl_showtextmsg", "1", 0, "Enable/disable text messages p
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ConVar cl_chatfilters( "cl_chatfilters", "63", FCVAR_CLIENTDLL | FCVAR_ARCHIVE, "Stores the chat filter settings " );
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ConVar cl_chatfilter_version( "cl_chatfilter_version", "0", FCVAR_CLIENTDLL | FCVAR_ARCHIVE | FCVAR_HIDDEN, "Stores the chat filter version" );
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#undef IsAndroid
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#define IsAndroid() 1
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const int kChatFilterVersion = 1;
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Color g_ColorBlue( 153, 204, 255, 255 );
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@ -393,9 +396,13 @@ CBaseHudChatInputLine::CBaseHudChatInputLine( vgui::Panel *parent, char const *p
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void CBaseHudChatInputLine::ApplySchemeSettings(vgui::IScheme *pScheme)
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{
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BaseClass::ApplySchemeSettings(pScheme);
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vgui::HFont hFont;
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// FIXME: Outline
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vgui::HFont hFont = pScheme->GetFont( "ChatFont" );
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if( IsAndroid() )
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hFont = pScheme->GetFont( "ChatFont", true );
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else
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hFont = pScheme->GetFont( "ChatFont" );
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m_pPrompt->SetFont( hFont );
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m_pInput->SetFont( hFont );
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@ -582,7 +589,13 @@ void CHudChatFilterButton::DoClick( void )
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CHudChatHistory::CHudChatHistory( vgui::Panel *pParent, const char *panelName ) : BaseClass( pParent, "HudChatHistory" )
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{
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vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ChatScheme.res", "ChatScheme");
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vgui::HScheme scheme;
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if( IsAndroid() && !CommandLine()->FindParm( "-nocustomchat" ) )
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scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/customchatscheme.res", "ChatScheme");
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else
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scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ChatScheme.res", "ChatScheme");
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SetScheme(scheme);
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InsertFade( -1, -1 );
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@ -592,7 +605,11 @@ void CHudChatHistory::ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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if( IsAndroid() )
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SetFont( pScheme->GetFont( "ChatFont", true ) );
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else
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SetFont( pScheme->GetFont( "ChatFont" ) );
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SetAlpha( 255 );
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}
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@ -606,7 +623,13 @@ CBaseHudChat::CBaseHudChat( const char *pElementName )
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vgui::Panel *pParent = g_pClientMode->GetViewport();
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SetParent( pParent );
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vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ChatScheme.res", "ChatScheme" );
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vgui::HScheme scheme;
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if( IsAndroid() && !CommandLine()->FindParm( "-nocustomchat" ) )
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scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/customchatscheme.res", "ChatScheme" );
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else
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scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ChatScheme.res", "ChatScheme" );
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SetScheme(scheme);
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g_pVGuiLocalize->AddFile( "resource/chat_%language%.txt" );
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@ -676,7 +699,12 @@ CHudChatFilterPanel *CBaseHudChat::GetChatFilterPanel( void )
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if ( m_pFilterPanel )
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{
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vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ChatScheme.res", "ChatScheme");
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vgui::HScheme scheme;
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if( IsAndroid() && !CommandLine()->FindParm( "-nocustomchat" ) )
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scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/customchatscheme.res", "ChatScheme");
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else
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scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ChatScheme.res", "ChatScheme");
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m_pFilterPanel->SetScheme( scheme );
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m_pFilterPanel->InvalidateLayout( true, true );
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@ -692,6 +720,9 @@ CHudChatFilterPanel *CBaseHudChat::GetChatFilterPanel( void )
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void CBaseHudChat::ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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if( IsAndroid() && !CommandLine()->FindParm( "-nocustomchat" ) )
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LoadControlSettings( "resource/UI/customchat.res" );
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else
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LoadControlSettings( "resource/UI/BaseChat.res" );
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BaseClass::ApplySchemeSettings( pScheme );
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@ -1054,7 +1085,7 @@ void CBaseHudChat::OnTick( void )
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if ( line )
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{
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vgui::HFont font = line->GetFont();
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m_iFontHeight = vgui::surface()->GetFontTall( font ) + 2;
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m_iFontHeight = vgui::scheme()->GetProportionalScaledValue(vgui::surface()->GetFontTall( font )) + 2;
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// Put input area at bottom
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@ -244,7 +244,7 @@ void CCreateMultiplayerGameGameplayPage::LoadGameOptionsList()
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}
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pCtrl->pScrObj = pObj;
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pCtrl->SetSize( 100, 28 );
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pCtrl->SetSize( 100, scheme()->GetProportionalScaledValue(28) );
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//pCtrl->SetBorder( scheme()->GetBorder(1, "DepressedButtonBorder") );
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m_pOptionsList->AddItem( pCtrl );
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