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GameUI: fix propotional scale
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@@ -362,10 +362,6 @@ void COptionsSubAudio::OnCommand( const char *command )
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RunTestSpeakers();
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}
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}
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else if ( !stricmp( command, "ShowThirdPartyAudioCredits" ) )
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{
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OpenThirdPartySoundCreditsDialog();
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}
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BaseClass::OnCommand( command );
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}
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