mirror of
https://github.com/nillerusr/source-engine.git
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163 lines
5.7 KiB
Plaintext
163 lines
5.7 KiB
Plaintext
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//-----------------------------------------------------------------------------
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// MOVIEOBJECTS.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;MOVIEOBJECTS_LIB"
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}
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}
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$Project "Movieobjects"
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{
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$Folder "Header Files"
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{
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$File "movieobjects_interfaces.h"
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}
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$Folder "Source Files"
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{
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$File "dmeanimationlist.cpp"
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$File "dmeanimationset.cpp"
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$File "dmeattachment.cpp"
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$File "dmebalancetostereocalculatoroperator.cpp"
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$File "dmebookmark.cpp"
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$File "dmecamera.cpp"
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$File "dmechannel.cpp"
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$File "dmeclip.cpp"
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$File "dmecombinationoperator.cpp"
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$File "dmedag.cpp"
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$File "dmedccmakefile.cpp"
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$File "dmeeditortypedictionary.cpp"
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$File "dmeexpressionoperator.cpp"
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$File "dmefaceset.cpp"
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$File "dmegamemodel.cpp"
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$File "dmegamemodelinput.cpp"
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$File "dmeinput.cpp"
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$File "dmejoint.cpp"
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$File "dmekeyboardinput.cpp"
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$File "dmelight.cpp"
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$File "dmelog.cpp"
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$File "dmemakefile.cpp"
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$File "dmemakefileutils.cpp"
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$File "dmematerial.cpp"
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$File "dmematerialoverlayfxclip.cpp"
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$File "dmemdl.cpp"
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$File "dmemdlmakefile.cpp"
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$File "dmemesh.cpp"
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$File "dmemodel.cpp"
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$File "dmemorphoperator.cpp"
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$File "dmemouseinput.cpp"
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$File "dmeoperator.cpp"
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$File "dmepackoperators.cpp"
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$File "dmeparticlesystemdefinition.cpp"
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$File "dmephonememapping.cpp"
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$File "dmeselection.cpp"
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$File "dmeshape.cpp"
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$File "dmesound.cpp"
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$File "dmetimeframe.cpp"
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$File "dmetimeselection.cpp"
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$File "dmetrack.cpp"
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$File "dmetrackgroup.cpp"
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$File "dmetransform.cpp"
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$File "dmetransforminput.cpp"
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$File "dmetransformlist.cpp"
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$File "dmetransformoperator.cpp"
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$File "dmeunpackoperators.cpp"
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$File "dmevertexdata.cpp"
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$File "dmobjserializer.cpp"
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$File "movieobjects_interfaces.cpp"
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$File "$SRCDIR\common\movieobjects\timeutils.cpp"
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$File "dmedrawsettings.cpp"
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$File "dmmeshutils.cpp"
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$File "dmmeshcomp.cpp"
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$File "dmeeyeposition.cpp"
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$File "dmeeyeball.cpp"
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$File "dmmeshutils.cpp"
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$File "dmsmdserializer.cpp"
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}
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$Folder "Interface"
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{
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$File "$SRCDIR\public\movieobjects\dmeanimationlist.h"
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$File "$SRCDIR\public\movieobjects\dmeanimationset.h"
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$File "$SRCDIR\public\movieobjects\dmebalancetostereocalculatoroperator.h"
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$File "$SRCDIR\public\movieobjects\dmebookmark.h"
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$File "$SRCDIR\public\movieobjects\dmecamera.h"
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$File "$SRCDIR\public\movieobjects\dmechannel.h"
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$File "$SRCDIR\public\movieobjects\dmeclip.h"
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$File "$SRCDIR\public\movieobjects\dmecombinationoperator.h"
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$File "$SRCDIR\public\movieobjects\dmedag.h"
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$File "$SRCDIR\public\movieobjects\dmedccmakefile.h"
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$File "$SRCDIR\public\movieobjects\dmeexpressionoperator.h"
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$File "$SRCDIR\public\movieobjects\dmefaceset.h"
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$File "$SRCDIR\public\movieobjects\dmegamemodel.h"
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$File "$SRCDIR\public\movieobjects\dmegamemodelinput.h"
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$File "$SRCDIR\public\movieobjects\dmeinput.h"
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$File "$SRCDIR\public\movieobjects\dmejoint.h"
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$File "$SRCDIR\public\movieobjects\dmekeyboardinput.h"
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$File "$SRCDIR\public\movieobjects\dmelight.h"
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$File "$SRCDIR\public\movieobjects\dmelog.h"
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$File "$SRCDIR\public\movieobjects\dmemakefile.h"
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$File "$SRCDIR\public\movieobjects\dmemakefileutils.h"
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$File "$SRCDIR\public\movieobjects\dmematerial.h"
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$File "$SRCDIR\public\movieobjects\dmemdl.h"
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$File "$SRCDIR\public\movieobjects\dmemdlmakefile.h"
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$File "$SRCDIR\public\movieobjects\dmemesh.h"
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$File "$SRCDIR\public\movieobjects\dmemodel.h"
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$File "$SRCDIR\public\movieobjects\dmemorphoperator.h"
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$File "$SRCDIR\public\movieobjects\dmemouseinput.h"
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$File "$SRCDIR\public\movieobjects\dmeoperator.h"
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$File "$SRCDIR\public\movieobjects\dmepackoperators.h"
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$File "$SRCDIR\public\movieobjects\dmephonememapping.h"
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$File "$SRCDIR\public\movieobjects\dmeselection.h"
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$File "$SRCDIR\public\movieobjects\dmeshape.h"
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$File "$SRCDIR\public\movieobjects\dmesound.h"
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$File "$SRCDIR\public\movieobjects\dmetestmesh.h"
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$File "$SRCDIR\public\movieobjects\dmetimeframe.h"
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$File "$SRCDIR\public\movieobjects\dmetimeselection.h"
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$File "$SRCDIR\public\movieobjects\dmetimeselectiontimes.h"
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$File "$SRCDIR\public\movieobjects\dmetrack.h"
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$File "$SRCDIR\public\movieobjects\dmetrackgroup.h"
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$File "$SRCDIR\public\movieobjects\dmetransform.h"
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$File "$SRCDIR\public\movieobjects\dmetransforminput.h"
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$File "$SRCDIR\public\movieobjects\dmetransformlist.h"
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$File "$SRCDIR\public\movieobjects\dmetransformoperator.h"
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$File "$SRCDIR\public\movieobjects\dmeunpackoperators.h"
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$File "$SRCDIR\public\movieobjects\dmevertexdata.h"
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$File "$SRCDIR\public\movieobjects\dmobjserializer.h"
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$File "$SRCDIR\public\movieobjects\idmemakefileutils.h"
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$File "$SRCDIR\public\movieobjects\movieobjects.h"
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$File "$SRCDIR\public\movieobjects\timeutils.h"
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$File "$SRCDIR\public\movieobjects\dmeattachment.h"
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$File "$SRCDIR\public\movieobjects\dmeeditortypedictionary.h"
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$File "$SRCDIR\public\movieobjects\dmeparticlesystemdefinition.h"
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$File "$SRCDIR\public\movieobjects\dmematerialoverlayfxclip.h"
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$File "$SRCDIR\public\movieobjects\dmedrawsettings.h"
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$File "$SRCDIR\public\movieobjects\dmmeshutils.h"
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$File "$SRCDIR\public\movieobjects\dmmeshcomp.h"
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$File "$SRCDIR\public\movieobjects\dmeeyeposition.h"
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$File "$SRCDIR\public\movieobjects\dmeeyeball.h"
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$File "$SRCDIR\public\movieobjects\dmmeshutils.h"
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$File "$SRCDIR\public\movieobjects\dmsmdserializer.h"
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}
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$Folder "external"
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{
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$File "$SRCDIR\public\bone_setup.cpp"
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$File "$SRCDIR\public\collisionutils.cpp"
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$File "$SRCDIR\public\mathlib\mathlib.h"
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$File "$SRCDIR\public\phonemeconverter.cpp"
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$File "$SRCDIR\public\phonemeconverter.h"
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$File "$SRCDIR\public\studio.cpp"
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$File "$SRCDIR\public\mathlib\vector.h"
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}
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}
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